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" The people who don't like it tend to dislike it intensely. That's unfortunate, but not surprising when one deliberately goes against audience expectations. "
John M. Ford
Expectations
Audience
People
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" Sometimes the reader will decide something else than the author's intent; this is certainly true of attempts to empirically decipher reality. "
John M. Ford
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" I'm very happy that the New York Times has spoken well of my stuff; who wouldn't be? But it's not a choice I made. "
John M. Ford
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" There are people who believe in an absolutely transparent prose; with every respect for clarity of expression, I don't. "
John M. Ford
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" Well, it's an adventure story, and a Bildungsroman, of course, but there was also the intention to describe a culture that had been seen in rather narrow terms. "
John M. Ford
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" The cynical part of the answer is that I expect to see a good deal more space opera, set far enough in the future as to be disconnected from contemporary issues. "
John M. Ford
Enough
Future
Good
" At one point I intended to write precursor and sequel novels, about the establishment of the Web and its next evolution, but I am very unlikely to now; they would take place in a different universe. "
John M. Ford
I Am
Evolution
Place
" I don't think anyone wants a reader to be completely lost - certainly not to the point of giving up - but there's something to be said for a book that isn't instantly disposable, that rewards a second reading. "
John M. Ford
Think
Giving
Lost
" Naturally, the reader has access only to the events I show and the way I show them, but as has been said, there's generally a good deal of ambiguity in that presentation. "
John M. Ford
Events
Way
Good
" If I were to write Web now, it would be a much, much darker book. "
John M. Ford
Web
Now
Book
" There are readers who want every point to be clearly and unambiguously set forth, and there are those who want to pry ideas and meanings out for themselves. "
John M. Ford
Ideas
Meanings
Out
" Creating the fictional background for a game world isn't significantly different from creating a background for fiction. "
John M. Ford
Game
Creating
World
" The language fictional characters use is chosen for effect, at least if the author is concentrating. "
John M. Ford
Characters
Language
Effect
" We're not lost. We're locationally challenged. "
John M. Ford
Lost
Challenged
" The ideal, it seems to me, is to show things happening and allow the reader to decide what they mean. "
John M. Ford
Me
Show
Ideal