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" I always try and come up with a clear theme when I'm making a videogame. "
Shigeru Miyamoto
Always
Clear
Up
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" I don't really think of things in terms of legacy or where I stand in the history of Nintendo or anything like that. "
Shigeru Miyamoto
Think
History
Legacy
" I enjoy thinking about ways to create something that other people have not even thought about, something no one has managed to achieve. "
Shigeru Miyamoto
Thought
People
Create
" Nowadays I think it's really important that designers are really unique and individual. "
Shigeru Miyamoto
Unique
Individual
Important
" I know as a child, I was really interested in becoming a manga artist, to create my own stories and illustrate them and present something that people would be interested in reading and looking at as well. "
Shigeru Miyamoto
Know
Looking
Reading
" Japanese people have a funny habit of abbreviating names. "
Shigeru Miyamoto
Funny
People
Names
" I think everyone can enjoy games. "
Shigeru Miyamoto
Everyone
Games
I Think
" I don't think as a creator that I could create an experience that truly feels interactive if you don't have something to hold in your hand, if you don't have something like force feedback that you can feel from the controller. "
Shigeru Miyamoto
Think
Feedback
Create
" The obvious objective of video games is to entertain people by surprising them with new experiences. "
Shigeru Miyamoto
Video Games
People
Obvious
" You can use a lot of different technologies to create something that doesn't really have a lot of value. "
Shigeru Miyamoto
Value
Create
Different
" When I'm making video games today, I want people to be entertained. I am always thinking, How are people going to enjoy playing the games we are making today? And as long as I can enjoy something other people can enjoy it, too. "
Shigeru Miyamoto
People
Enjoy
Today
" Anything that is impractical can be play. It's doing something other than what is necessary to continue living as an animal. "
Shigeru Miyamoto
Anything
Living
Play
" I'm very impressed that there are so many fans - not just in Japan, but here in America - that are fond of the work that I've done. I'm actually kind of embarrassed by it all. "
Shigeru Miyamoto
Kind
Work
America
" Japan actually is an aging population, and so as the population has aged, they have had a lot more problems with health. "
Shigeru Miyamoto
Aging
Problems
More
" A delayed game is eventually good, but a rushed game is forever bad. "
Shigeru Miyamoto
Delayed
Bad
Good
" What comes next? Super Mario 128? Actually, that's what I want to do. "
Shigeru Miyamoto
Actually
Want
Super
" Well, for over a year now at my desk, a prototype program of Luigi and Mario has been running on my monitor. We've been thinking about the game, and it may be something that could work on a completely new game system. "
Shigeru Miyamoto
Now
Game
Desk
" People often say that videogames made by Western developers are somehow different in terms of taste for the players, in comparison with Japanese games. I think that means that the Western developers and Japanese developers, they are good at different fields. "
Shigeru Miyamoto
Good
Think
Taste
" What I really want to do is be in the forefront of game development once again myself. "
Shigeru Miyamoto
Want
Again
Development
" I wanted to make something very unique, something very different. "
Shigeru Miyamoto
Different
Something
Unique
" What I found is that just in the lifestyle today, people have fewer and fewer opportunities to get exercise. "
Shigeru Miyamoto
Opportunities
People
Today
" My days all follow much the same pattern. They are structured and typical. "
Shigeru Miyamoto
Days
Same
Pattern
" Our job as the game creators or developers - the programmers, artists, and whatnot - is that we have to kind of put ourselves in the user's shoes. We try to see what they're seeing, and then make it, and support what we think they might think. "
Shigeru Miyamoto
Think
Job
Seeing
" I think that inside every adult is the heart of a child. We just gradually convince ourselves that we have to act more like adults. "
Shigeru Miyamoto
Inside
Heart
Child
" I try not so much to create new characters and worlds but to create new game-play experiences. "
Shigeru Miyamoto
Create
New
Much
" This is the entertainment industry, so game designers have to have a creative mind and also have to be able to stand up against the marketing people at their company - otherwise they cannot be creative. There are not that many people who fit that description. "
Shigeru Miyamoto
Creative
Stand Up
Mind
" I think what's really the most ideal thing is for the player themselves, within their own imagination, to carve out what they view as being the essence of the character. "
Shigeru Miyamoto
Own
Think
Character
" Of course, when it comes to Japanese role-playing games, in any role-playing game in Japan you're supposed to collect a huge number of items, and magic, and you've got to actually combine different items together to make something really different. "
Shigeru Miyamoto
Magic
Game
Games
" I'm not saying that I'm going to retire from game development altogether. "
Shigeru Miyamoto
Game
Going
Retire
" I made some games, but I'm pretending like I didn't because they all turned out weird. "
Shigeru Miyamoto
Like
Weird
Pretending
" I used to draw cartoons. I'd just show them to some of my friends, expecting that they were going to appreciate them, that they were going to enjoy reading them. "
Shigeru Miyamoto
Enjoy
Friends
Reading