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" In my experience, very few people walk out of a movie. You have them for two hours, and you're free to explain or not explain whatever you see fit. "
Travis Beacham
See
Free
Experience
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" I actually got into 'Ultraman' through the video games first, before I realized they were based on something. You remember how they had those fighting Ultraman video games? That's how I got into it. Then I started watching the show. Their kaiju look so weird. "
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" You don't necessarily have to have your movie made to have success. "
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" It seems so cliched and obvious, but write the movie you want to see in the theater. "
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" I do tend to be on the more optimistic end of things. "
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" I remember starting working on the concept and the script for 'Pacific Rim' with a very, very conscious decision to say, 'I don't want any of these big sequences to take place in America,' because I feel like that's become so regular to the disaster genre, and then it sort of devolves into landmark stomping. "
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America
Decision
" As I've probably said before, television exposes writers to far more of the nitty-gritty than film does. "
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" Usually, you come into it, and there's half a dozen different views or angles on what different people are wanting to see, from the producer to the director to the writers to the actors. I think 'Pacific Rim' has been an example of something that illustrates what you get if everyone is driving towards a common purpose. "
Travis Beacham
Purpose
People
You
" I have always been a fan of genre stuff and fantasy and sci-fi. "
Travis Beacham
Fan
Stuff
Been
" The writer is just so much more intimately involved in the television process than the feature film process. "
Travis Beacham
Writer
Film
More
" If you look, like, in 1960, there was no such thing as an astronaut. It was a totally fanciful concept, but nine years later or whatever, we were landing on the moon, which is just astonishing. "
Travis Beacham
Look
You
Years
" I love that sense of discovery. You're experiencing something for the first time, and your parents aren't in on it, previous generations aren't in on it. It has a chance to belong to you and your generation in a way that nothing has. If 'Pacific Rim' is a fraction of that, I would be very proud. "
Travis Beacham
Time
You
Chance
" I feel like, as an industry, we've gotten too dependent on source material originated in other mediums. "
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Like
Feel
Source
" If it involved giants on any level, as a kid I was really wrapped up in that. "
Travis Beacham
Kid
Up
Really
" I love movies, but I would love to write as many graphic novels as people would read from me. "
Travis Beacham
Me
Write
People
" I would definitely, definitely love to do more comic work. I think, creatively, there's something that's differently rewarding about it than the rewards of filmmaking. "
Travis Beacham
Filmmaking
More
Work
" There's a few things I learned from my experience on 'Hieroglyph.' First of all, I learned that building a world doesn't need to be as expensive as a summer blockbuster. Yeah yeah, newsflash, I know. "
Travis Beacham
World
Experience
Building
" I would love to have more original material developed. 'Pacific Rim' has made that slightly more possible. "
Travis Beacham
Love
Made
Possible
" I was way into 'Voltron,' Ray Harryhausen: anything with giant monsters, I was really into. Even dinosaurs - for a while, I wanted to be a paleontologist. So it's almost like primal, ancestral mythology to me, this fascination with monsters. "
Travis Beacham
Me
Way
Ray
" I think that's where the magic happens, when you get a bunch of people who are really, incredibly talented and good at what they do and very passionate about the project that they're working on and in love with it. I think that's when you get something that's really special. "
Travis Beacham
Love
People
You
" One of my earliest memories is seeing a 'Godzilla' movie - not just my earliest movie memory, but any kind of memory. "
Travis Beacham
Memories
Memory
Seeing
" We tend to see films as artifacts of one mind. The reality of it is, I think, when you come out here and start working, you have to learn pretty quickly that it's a very collaborative process. "
Travis Beacham
Reality
Mind
Start
" I grew up in the '80s, and you had these original, big-budget sci-fi adventure things all the time, not based on any source material - you'd have 'Gremlins,' 'Back to the Future,' 'E.T.' 'Ghostbusters,' the list goes on and on. I would love it so much if 'Pacific Rim' was but the first in a new wave of that sort of thing. "
Travis Beacham
Time
Love
You
" With bad sci-fi - sci-fi that I don't really like - you watch it and get the impression that you're just seeing exactly what they created because they needed it in the movie. You feel like there's nothing more beyond that. "
Travis Beacham
Seeing
Feel
Bad
" I'm so enthralled with the whole universe of 'Pacific Rim.' I never get tired of it. I could do a sequel or two without ever getting sick of it. It's a once-in-a-lifetime idea that you never get sick of. "
Travis Beacham
Two
Never
Sick
" You have to think about space differently; you have to think about time differently when you're talking about a graphic novel versus a movie. "
Travis Beacham
Space
Time
You
" I think, in general, as a writer, you can't really hide your values. They're always going to fall out onto the page, and I tend to trust that I don't have to force my ideals into the expression of what's going to happen naturally. "
Travis Beacham
Values
Fall
You
" Once you start putting in political subtext, it does create intellectually challenging science-fiction, but with 'Pacific Rim,' I always thought it would be a shame if kids couldn't go see this movie about giant robots fighting giant monsters because it seemed to have a political point of view. "
Travis Beacham
Thought
You
Fighting
" Where do you go after something like 'Pacific Rim?' Which, for me, was such a moment, to have this thing and see it all come together, and it's big, and it has this cult following... You ask yourself, 'What's next?' "
Travis Beacham
Together
See
Moment
" I think, television and comics, what's appealing to me as a writer about both of those mediums is that they allow you to sort of let the story unfold in its own time as opposed to trying to compress it into a two-hour discreet unit of narrative. "
Travis Beacham
Time
Think
Story
" The old storytellers took the stories that meant something to them and rearranged the pieces to say something. "
Travis Beacham
Something
Stories
Say