Home
Authors
Tags
App
Get QuoteDark Inspirational Quotes App
All Quotes by author - Dave Morris
" A new medium always has a period when it is struggling inside the confining box of an earlier medium. Creators have to unlearn what they knew before they can see the fresh, uncharted vistas stretching before them. "
See
Stretching
New
" As we get older, we demand stories that go somewhere. Things must change. "
Stories
Change
Go
" A very great deal is written about the future of book publishing - much more than on its present or past - and the only takeaway from all these oracles seems to be that a great empire will be destroyed. "
Will
Present
Past
" A well-written novel, the most immersive of all forms of storytelling, should command your full attention and belief. "
Storytelling
Attention
Belief
" Back in the early 1970s, what got me and another 400,000 kids out of bed without needing to be called twice was the latest issue of The Amazing Spider-Man. "
Early
Bed
Amazing
" Comics have always been storyboards. "
Comics
Always
Been
" 'Frankenstein' is a work rich in possible meanings, so the horror-show interpretation is as valid as any. "
Rich
Work
Possible
" Granted, a long book can be as daunting as a hard one. I nearly reached for 'Game of Thrones' until I saw the bookshelf sagging under the burden of those other volumes. "
Long
Game
Hard
" Have confidence in your strengths, dear writer, or give it all up now and create apps instead. "
Confidence
Create
Now
" I could put a sudoku at the end of every chapter and you'd have to solve it to progress through the story, but that doesn't address what would make people want to interact. "
Progress
End
You
" If your agent or publisher is jumping up and down at the thought of your novel, it's because they're picturing the movie poster on the side of the bus. "
Down
Bus
Side
" In good writing, the contemplative and the exciting happen at the same time. "
Same
Good
Good Writing
" Interactive storytelling emphasizes a personal connection with the characters. It is a powerful tool that can draw you so deeply into the world of a story that you lose sight of it as a story. You think you are there - at least, if it is done right. "
You
Lose
Powerful
" It is easy to force a reader or viewer to interact. The trick is in making them want to interact, and in letting the story unfold hand-in-hand with that. "
Making
Story
Trick
" Literary fiction - if we must use the term - is not the plotless, meandering indulgence that its detractors would have you believe. "
Use
You
Believe
" Motion comics are just cheap animation. Very cheap animation. And I like animation almost as much as I like comics, but I'm not rushing to pay out for a cheap hybrid of the two. "
Motion
Pay
Two
" My advice after thirty years in the business is sign with an agency of reasonable size. "
Years
Thirty
Size
" My first memory of the public library is of lugging home a volume of Norse myths as heavy as a thunder-god's hammer. "
Memory
Hammer
Home
" Now, I admire The Sims as a game, but from a story viewpoint, there are two glaring problems. First, your relationship with those characters is like they're bugs in a jar. There's no empathy. And secondly, you've got this clunky, chemistry-set interface between you and them, with bars to show how tired or angry they are. It's all tell not show. "
Tired
Angry
Empathy
" One of the gamebook series I created, 'Fabled Lands', is also the name of my company, and the reason we named the company after it is that it was pretty revolutionary for its time. "
Company
Time
Reason
" People nowadays think of gamebooks as rather old hat - and, after all, it was twenty years ago. In their heyday, though, they were a phenomenon, selling upwards of a hundred thousand units per title. And it's not as old hat as you might think: the same design skills I used in those days apply equally when I'm creating modern videogames. "
You
People
Hat
" Publishers were ever eager for authors to do their own publicity because nobody else was willing to do it for nothing. But then it became clear that if you want somebody to champion the story, there's nobody better than the person who made it all up. "
Better
Story
You
" Readers prefer a world they can relate to. "
World
Prefer
Readers
" Six years old, and I already knew that my natural home was the world inside the head. "
World
Head
Home
" Some have said that 'Frankenstein' is a story of a bad parenting giving rise to a troubled child. "
Child
Story
Rise
" Standing out as a writer today requires more than a bright idea and limpid prose. Authors need to become businesspeople as well. "
Bright
Need
Standing
" Storytelling isn't an Escher staircase. "
Staircase
Storytelling
" There is a great insatiable hunger for good stories throughout the media. "
Stories
Hunger
Great
" The writer must be a transcendent, not immanent, deity. "
Must
Transcendent
Writer
" 'War and Peace' goes down a lot smoother than a Dan Brown novel, let me tell you. "
War
You
Tell
Check our other websites:
BookDark
MusicDark