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" Storytelling isn't an Escher staircase. "
Dave Morris
Staircase
Storytelling
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" My first memory of the public library is of lugging home a volume of Norse myths as heavy as a thunder-god's hammer. "
Dave Morris
Memory
Hammer
Home
" As we get older, we demand stories that go somewhere. Things must change. "
Dave Morris
Stories
Change
Go
" Publishers were ever eager for authors to do their own publicity because nobody else was willing to do it for nothing. But then it became clear that if you want somebody to champion the story, there's nobody better than the person who made it all up. "
Dave Morris
Better
Story
You
" In good writing, the contemplative and the exciting happen at the same time. "
Dave Morris
Same
Good
Good Writing
" Granted, a long book can be as daunting as a hard one. I nearly reached for 'Game of Thrones' until I saw the bookshelf sagging under the burden of those other volumes. "
Dave Morris
Long
Game
Hard
" A very great deal is written about the future of book publishing - much more than on its present or past - and the only takeaway from all these oracles seems to be that a great empire will be destroyed. "
Dave Morris
Will
Present
Past
" One of the gamebook series I created, 'Fabled Lands', is also the name of my company, and the reason we named the company after it is that it was pretty revolutionary for its time. "
Dave Morris
Company
Time
Reason
" If your agent or publisher is jumping up and down at the thought of your novel, it's because they're picturing the movie poster on the side of the bus. "
Dave Morris
Down
Bus
Side
" Motion comics are just cheap animation. Very cheap animation. And I like animation almost as much as I like comics, but I'm not rushing to pay out for a cheap hybrid of the two. "
Dave Morris
Motion
Pay
Two
" There is a great insatiable hunger for good stories throughout the media. "
Dave Morris
Stories
Hunger
Great
" I could put a sudoku at the end of every chapter and you'd have to solve it to progress through the story, but that doesn't address what would make people want to interact. "
Dave Morris
Progress
End
You
" Literary fiction - if we must use the term - is not the plotless, meandering indulgence that its detractors would have you believe. "
Dave Morris
Use
You
Believe
" Back in the early 1970s, what got me and another 400,000 kids out of bed without needing to be called twice was the latest issue of The Amazing Spider-Man. "
Dave Morris
Early
Bed
Amazing
" Six years old, and I already knew that my natural home was the world inside the head. "
Dave Morris
World
Head
Home
" A well-written novel, the most immersive of all forms of storytelling, should command your full attention and belief. "
Dave Morris
Storytelling
Attention
Belief
" Readers prefer a world they can relate to. "
Dave Morris
World
Prefer
Readers
" When I mention that I'm a game designer as well as a writer, someone will nod and say, 'Ah, that's what we like about your script. The videogame feel.' "
Dave Morris
Will
Feel
Game
" When you're a writer, everything that interests you feeds into your work. "
Dave Morris
Writer
Everything
Work
" Some have said that 'Frankenstein' is a story of a bad parenting giving rise to a troubled child. "
Dave Morris
Child
Story
Rise
" Interactive storytelling emphasizes a personal connection with the characters. It is a powerful tool that can draw you so deeply into the world of a story that you lose sight of it as a story. You think you are there - at least, if it is done right. "
Dave Morris
You
Lose
Powerful
" When a medium like games or comic books whips up such a rapture of enthusiasm, naturally we look for lessons we should be learning. "
Dave Morris
Games
Enthusiasm
Look
" 'War and Peace' goes down a lot smoother than a Dan Brown novel, let me tell you. "
Dave Morris
War
You
Tell
" People nowadays think of gamebooks as rather old hat - and, after all, it was twenty years ago. In their heyday, though, they were a phenomenon, selling upwards of a hundred thousand units per title. And it's not as old hat as you might think: the same design skills I used in those days apply equally when I'm creating modern videogames. "
Dave Morris
You
People
Hat
" Now, I admire The Sims as a game, but from a story viewpoint, there are two glaring problems. First, your relationship with those characters is like they're bugs in a jar. There's no empathy. And secondly, you've got this clunky, chemistry-set interface between you and them, with bars to show how tired or angry they are. It's all tell not show. "
Dave Morris
Tired
Angry
Empathy
" Have confidence in your strengths, dear writer, or give it all up now and create apps instead. "
Dave Morris
Confidence
Create
Now
" A new medium always has a period when it is struggling inside the confining box of an earlier medium. Creators have to unlearn what they knew before they can see the fresh, uncharted vistas stretching before them. "
Dave Morris
See
Stretching
New
" The writer must be a transcendent, not immanent, deity. "
Dave Morris
Must
Transcendent
Writer
" It is easy to force a reader or viewer to interact. The trick is in making them want to interact, and in letting the story unfold hand-in-hand with that. "
Dave Morris
Making
Story
Trick
" 'Frankenstein' is a work rich in possible meanings, so the horror-show interpretation is as valid as any. "
Dave Morris
Rich
Work
Possible
" My advice after thirty years in the business is sign with an agency of reasonable size. "
Dave Morris
Years
Thirty
Size