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" I remember the N64 coming out. That was a beautiful day. "
Rich Moore
Beautiful
Remember
Day
Related Quotes:
" I like when entertainment not only makes me laugh or cry or thrills me, but makes the world a little clearer - and makes myself a little clearer. "
Rich Moore
World
Myself
Cry
" We can't put up a movie that looks beautiful but doesn't have substance. "
Rich Moore
Substance
Up
Beautiful
" I never saw a Laurel & Hardy movie in a theater when they first ran, when I was a kid. But as a child, I knew who they were, and knew the culture of it, what they meant. "
Rich Moore
Culture
Who
Never
" I think 'Wreck-It Ralph' can stand proudly in the pantheon of the great Disney animated films. It's a fairy tale disguised as something more contemporary. With its balance of heart and comedy, it is still very much rooted in the Disney legacy. "
Rich Moore
Great
Think
Legacy
" The best games came from great characters. "
Rich Moore
Came
Best
Characters
" Between 'Futurama' and 'Simpsons,' I'm able to work with the voices of Michael Jackson, Dustin Hoffman, and the cast of 'Star Trek.' It's great, you know; it's great to work with such talented people. "
Rich Moore
People
Great
Work
" It was never someplace that I said, 'In my career, I must work at Disney.' "
Rich Moore
Never
Work
Said
" To me, I love being able to see some of John C. Reilly's face in Ralph, and some of Sarah Silverman in Vanellope. That there are hints of them there. In the broad strokes, they are there. "
Rich Moore
Being
Me
Love
" Rather than just making a movie about video games, I wanted to start with the character and what the character was going through. "
Rich Moore
Character
Start
Video Games
" Disney is a place that I've always rooted for, and I think the audience does also because we have a deep, deep love for what that means. "
Rich Moore
Place
Love
Audience
" There was a moment with 'Zootopia' where we said, 'This is the experiment: let's try Judy in the role of the protagonist. Let her character introduce us to the city and this world.' And suddenly, all that struggling and trying to make traction into this story was done. "
Rich Moore
City
Moment
World
" I think when, like, things like 'The Wizard' and even like 'Tron,' when it first came out, I was a teenager, and, man, I really wanted to kind of just kind of disappear into it. "
Rich Moore
Kind
Like
First
" It wasn't until I was in that world, directing shows and movies, that I realized basically my job is to give back to another generation what the generation before me gave to me. "
Rich Moore
Job
World
Movies
" I spent a lot of money and time at pizza places. Golf and Stuff in Ventura, right off the 101, was my hangout. Skating Plus, right behind it, always had a good selection of games. That was the place to be when you were from Oxnard back in the '80s. "
Rich Moore
Pizza
Money
Good
" If people want to watch a movie about a fox and rabbit becoming friends and turn that into an evil, agenda-pushing practice, then what can you say? "
Rich Moore
Friends
People
Practice
" We try lots of stuff. We throw it against the wall, and the stuff that sticks stays in the movie. "
Rich Moore
Wall
Against
Sticks
" I think it would be impossible to make a movie about video games if there wasn't some violence that we know from video games. "
Rich Moore
Think
Video Games
Violence
" What we've done now sits with those films that inspired me as a kid, and I hope there is a kid like myself today who is watching 'Wreck-It Ralph,' and he or she is inspired the way I was inspired when I was 5 years old, and now they'll pursue this crazy dream. "
Rich Moore
Hope
Dream
Crazy
" 'The Critic' was so absurd, and I loved that. I loved working with Jon Lovitz, I think he's got a great, great voice for animation. "
Rich Moore
Think
Loved
Got
" This new generation of animators was trained in CG. They know all the fundamentals of any 2D animator, but a lot of them learned on these CG rigs. You give them a good rig, and they can make that thing sing. "
Rich Moore
You
Generation
Good
" As an artist, it feels good that we've created something that is connecting with the audience, which is what we always strive to do. "
Rich Moore
Always
Strive
Good
" From the moment we started working on the first 'Wreck-It Ralph,' we knew there were so many possibilities with these characters. "
Rich Moore
Moment
Working
Started
" I love the idea of a very simple 8-bit video game character struggling with the complex question: 'isn't there more to life than the role I've been assigned?' "
Rich Moore
Life
Character
Simple
" I would say that what we called the Pixar sensibility goes back even further. It is kind of a CalArts sensibility because so many of the people who are creative instrumental people at Pixar came from that school. "
Rich Moore
Say
Back
Creative
" Arcade-game characters have no free will. They're programmed to do one thing day in and day out - they don't have a choice in the matter. "
Rich Moore
Day
Choice
Matter
" It seemed like, when I was a teenager, there was a video game everywhere: they were in 7-Elevens, movie theatres, pizza shops; they were everywhere. "
Rich Moore
Game
Movie
Pizza
" For artists, we're always looking for approval. We're putting our artwork out there and saying, 'What do you think?' "
Rich Moore
You
Always
Looking
" I loved the Scarecrow and the Tin Man and the Lion and you could kind of see the actors' faces in them. It wasn't an entirely new face sculpted around them. What made those characters so human and appealing to me was seeing those great actors underneath there. They weren't lost behind a bunch of appliances. "
Rich Moore
Loved
Face
Great
" I always thought that Mario was kind of the bad guy - because if you knew about the game, there was supposed to be a back story where Mario was teasing the ape, and the ape stole his girlfriend, and this was kind of karma for Mario, you know? "
Rich Moore
Story
Know
Karma
" I love that fans feel comfortable enough to send us their artwork. "
Rich Moore
Feel
Enough
Comfortable