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" We're not going to do a Facebook game aimed at 35-year old women about farming. "
Warren Spector
Old
Women
Farming
Related Quotes:
" My first encounter with video games was pretty conventional. I was travelling with my parents - we used to take long cross country trips in the United States every summer - and we went into a restaurant where there happened to be a Pong machine, and I was... a lot of quarters went into that Pong machine, let's just say. "
Warren Spector
Video Games
Long
Restaurant
" I was lucky enough to go to an all-boys prep school in upstate New York that had a film program, so we had access to 16mm Bolex cameras, Nagra sound recorders, Arriflex cameras. We even had an Oxberry animation stand! "
Warren Spector
Stand
School
Lucky
" In cartoons, in movies, time passes differently. There are flashbacks and flashfowards. "
Warren Spector
Time Passes
Time
Differently
" I often get painted as the guy who's trying to tell other people what to make and what to like, and that's really not my goal, but I believe so passionately that games can be more than a lot of people think they can. "
Warren Spector
People
Think
Trying
" Third-person camera is way harder than I even imagined it could be. It is the hardest problem in video game development. Everybody gets it wrong. It's just a question of how close to right do you get it. "
Warren Spector
Development
Problem
You
" Unfortunately, the rights to 'System Shock' trademark and copyright are both up in the air. "
Warren Spector
Air
System
Up
" Kids, adults, men, women, everybody has a relationship with Mickey Mouse. "
Warren Spector
Men
Mickey Mouse
Relationship
" I'm a Nintendo geek, so I'm a pretty big Nintendo fan. "
Warren Spector
Fan
Nintendo
Geek
" Honestly, there have been some pretty good Marvel games, but I don't think there's ever been a great one. "
Warren Spector
Good
Great
Pretty
" People perceive games as being for kids, and I think that perception is going to change. Time is going to take care of that. I mean, we've already won. Games have won; it's inevitable. "
Warren Spector
Perception
Time
Think
" I want content that is relevant to my life, that is relevant to me, that is set in the real world. "
Warren Spector
My Life
World
Content
" I have never been assigned a game, I have never made a game I didn't want to make. I've never done anything just to make somebody some money. "
Warren Spector
Game
Anything
Money
" The reason our games generate so much revenue is because we're stupid enough to charge $60 for a box or $50 for a download or something. You need used games because most people can't afford those prices. "
Warren Spector
Games
Need
You
" Here's the thing: I left Ion Storm and Eidos in the spring of 2004 frankly because I felt out of place at that company. "
Warren Spector
Place
Here
Company
" Seriously, I don't know if people would really tell you this. But in my dream world, the people who work for you would say, 'Wow, I didn't know I could do that until I started working with that guy.' "
Warren Spector
Work
You
People
" We live in a world of virtual goods where none of us own the 0s and 1s. What are you going to do? "
Warren Spector
Live
You
World
" Dude, I turn into a six-year-old when I come to Disneyland. It's amazing. My eyes glass over and my blood pressure goes down. I'm just like everybody else. I turn into a big kid when I come here. It's the happiest place on earth, right? "
Warren Spector
Earth
Pressure
Amazing
" The reality, for me at least, is that the finest recreation of a paper game, played on computer, pales in comparison with the actual, face-to-face experience. "
Warren Spector
Reality
Experience
Game
" I make M-rated games for adults, you know, with guys wearing sunglasses at night and trench coats. "
Warren Spector
Sunglasses
Know
Night
" It's about players making choices as they play, and then dealing with the consequences of those choices. It's about you telling your story, not me telling mine. It's about you. "
Warren Spector
Choices
Me
Story
" The transition from the original Xbox to the Wii wasn't a big deal for my team. The business hadn't changed fundamentally. "
Warren Spector
Original
Business
Team
" Finney is about the best writer of time travel stories ever, and I adore time travel stories - have to make a time travel game someday! "
Warren Spector
Time
Best
Travel
" I will not support any game that doesn't express what I think is worthwhile. "
Warren Spector
Support
Any
Game
" When you're dealing with a new platform, the real trick is just getting the game running. "
Warren Spector
Just
Game
You
" I'm a big believer in pushing things too far and forcing people to pull you back. "
Warren Spector
Big
You
Back
" I've loved cartoons all along. Most people outgrow that when they hit 10 or 12, I guess, but I never did. I'm not sure why. "
Warren Spector
Never
Why
People
" Gamers are everywhere, coming in all ages and genders, and developers have grown up, too. "
Warren Spector
Developers
Coming
Gamers
" My wife, Caroline Spector, and I pitched some comic ideas to various publishers back in the '80s, but nothing ever came of it. "
Warren Spector
Wife
Comic
Some
" I've got a PowerPoint deck that I use for internal presentations, and there's a slide on it that asks, 'What percentage of your game is combat versus exploration versus puzzle solving versus platforming,' and I refuse to answer that question. "
Warren Spector
Game
Exploration
Got
" The concept of emergent gameplay is really exciting. That's when players are really crafting their own experience. So if you're clever and creative, you can do things that even developers of the game didn't know were possible. "
Warren Spector
Experience
You
Creative