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" Actually, 3D is really the most normal thing because it's how those of us with two eyes usually see the world. TVs are the unusual things in 2D! "
Shigeru Miyamoto
Two
World
Normal
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" This is the entertainment industry, so game designers have to have a creative mind and also have to be able to stand up against the marketing people at their company - otherwise they cannot be creative. There are not that many people who fit that description. "
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" Video games are bad for you? That's what they said about rock-n-roll. "
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" I think that the entertainment industry itself has a history of chasing success. Any time a hit product comes out, all the other companies start chasing after that success and trying to recreate it by putting out similar products. "
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" Japan actually is an aging population, and so as the population has aged, they have had a lot more problems with health. "
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" I think I can make an entirely new game experience, and if I can't do it, some other game designer will. "
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" Japanese people have a funny habit of abbreviating names. "
Shigeru Miyamoto
Funny
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" There are some ghost stories in Japan where - when you are sitting in the bathroom in the traditional style of the Japanese toilet - a hand is actually starting to grab you from beneath. It's a very scary story. "
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Scary
Ghost
You
" Today, there are many, many ways to entertain people in one single videogame. And the Internet has made it so easy for people to ask for clues. "
Shigeru Miyamoto
Internet
People
Single
" I always try and come up with a clear theme when I'm making a videogame. "
Shigeru Miyamoto
Always
Clear
Up
" I think everyone can enjoy games. "
Shigeru Miyamoto
Everyone
Games
I Think
" Our job as the game creators or developers - the programmers, artists, and whatnot - is that we have to kind of put ourselves in the user's shoes. We try to see what they're seeing, and then make it, and support what we think they might think. "
Shigeru Miyamoto
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Seeing
" There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They think all video games must be too difficult. "
Shigeru Miyamoto
Big
Video Games
Think
" I think what's really the most ideal thing is for the player themselves, within their own imagination, to carve out what they view as being the essence of the character. "
Shigeru Miyamoto
Own
Think
Character
" The obvious objective of video games is to entertain people by surprising them with new experiences. "
Shigeru Miyamoto
Video Games
People
Obvious
" People often say that videogames made by Western developers are somehow different in terms of taste for the players, in comparison with Japanese games. I think that means that the Western developers and Japanese developers, they are good at different fields. "
Shigeru Miyamoto
Good
Think
Taste
" My days all follow much the same pattern. They are structured and typical. "
Shigeru Miyamoto
Days
Same
Pattern
" You can use a lot of different technologies to create something that doesn't really have a lot of value. "
Shigeru Miyamoto
Value
Create
Different
" I wanted to make something very unique, something very different. "
Shigeru Miyamoto
Different
Something
Unique
" What comes next? Super Mario 128? Actually, that's what I want to do. "
Shigeru Miyamoto
Actually
Want
Super
" I'd like to be known as the person who saw things from a different point of view to others. "
Shigeru Miyamoto
Who
View
Point Of View
" Nintendo's philosophy is never to go the easy path; it's always to challenge ourselves and try to do something new. "
Shigeru Miyamoto
Challenge
Easy
Path
" I think that inside every adult is the heart of a child. We just gradually convince ourselves that we have to act more like adults. "
Shigeru Miyamoto
Inside
Heart
Child
" As a kid, I was a big comic fan and I liked foreign comics as well. "
Shigeru Miyamoto
Kid
Well
Big
" Anything that is impractical can be play. It's doing something other than what is necessary to continue living as an animal. "
Shigeru Miyamoto
Anything
Living
Play
" When I'm making video games today, I want people to be entertained. I am always thinking, How are people going to enjoy playing the games we are making today? And as long as I can enjoy something other people can enjoy it, too. "
Shigeru Miyamoto
People
Enjoy
Today
" It would be a joy for me if someone who was working with me became a big success. "
Shigeru Miyamoto
Joy
Working
Someone
" I'm very impressed that there are so many fans - not just in Japan, but here in America - that are fond of the work that I've done. I'm actually kind of embarrassed by it all. "
Shigeru Miyamoto
Kind
Work
America
" I don't think as a creator that I could create an experience that truly feels interactive if you don't have something to hold in your hand, if you don't have something like force feedback that you can feel from the controller. "
Shigeru Miyamoto
Think
Feedback
Create
" Players are artists who create their own reality within the game. "
Shigeru Miyamoto
Who
Within
Reality
" Of course, I have my own limits as to how much game software I can take care of at any one time. "
Shigeru Miyamoto
Own
Limits
Game