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" I'd like to be known as the person who saw things from a different point of view to others. "
Shigeru Miyamoto
Who
View
Point Of View
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" When I'm making video games today, I want people to be entertained. I am always thinking, How are people going to enjoy playing the games we are making today? And as long as I can enjoy something other people can enjoy it, too. "
Shigeru Miyamoto
People
Enjoy
Today
" I think I can make an entirely new game experience, and if I can't do it, some other game designer will. "
Shigeru Miyamoto
New
Experience
Game
" I'm very impressed that there are so many fans - not just in Japan, but here in America - that are fond of the work that I've done. I'm actually kind of embarrassed by it all. "
Shigeru Miyamoto
Kind
Work
America
" Video games are bad for you? That's what they said about rock-n-roll. "
Shigeru Miyamoto
Bad
Video Games
You
" You can use a lot of different technologies to create something that doesn't really have a lot of value. "
Shigeru Miyamoto
Value
Create
Different
" It would be a joy for me if someone who was working with me became a big success. "
Shigeru Miyamoto
Joy
Working
Someone
" I try not so much to create new characters and worlds but to create new game-play experiences. "
Shigeru Miyamoto
Create
New
Much
" I think that the entertainment industry itself has a history of chasing success. Any time a hit product comes out, all the other companies start chasing after that success and trying to recreate it by putting out similar products. "
Shigeru Miyamoto
Think
History
Time
" I think that inside every adult is the heart of a child. We just gradually convince ourselves that we have to act more like adults. "
Shigeru Miyamoto
Inside
Heart
Child
" I don't really think of things in terms of legacy or where I stand in the history of Nintendo or anything like that. "
Shigeru Miyamoto
Think
History
Legacy
" There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They think all video games must be too difficult. "
Shigeru Miyamoto
Big
Video Games
Think
" Game music has a purpose and it does incorporate sound effects. "
Shigeru Miyamoto
Music
Sound
Purpose
" I think what's really the most ideal thing is for the player themselves, within their own imagination, to carve out what they view as being the essence of the character. "
Shigeru Miyamoto
Own
Think
Character
" I don't think as a creator that I could create an experience that truly feels interactive if you don't have something to hold in your hand, if you don't have something like force feedback that you can feel from the controller. "
Shigeru Miyamoto
Think
Feedback
Create
" I wanted to make something very unique, something very different. "
Shigeru Miyamoto
Different
Something
Unique
" I used to draw cartoons. I'd just show them to some of my friends, expecting that they were going to appreciate them, that they were going to enjoy reading them. "
Shigeru Miyamoto
Enjoy
Friends
Reading
" This is the entertainment industry, so game designers have to have a creative mind and also have to be able to stand up against the marketing people at their company - otherwise they cannot be creative. There are not that many people who fit that description. "
Shigeru Miyamoto
Creative
Stand Up
Mind
" Nowadays I think it's really important that designers are really unique and individual. "
Shigeru Miyamoto
Unique
Individual
Important
" I don't want to criticize any other designers, but I have to say that many of the people involved in this industry - directors and producers - are trying to make their games more like movies. They are longing to make movies rather than making videogames. "
Shigeru Miyamoto
People
Trying
Movies
" I never really participated in specific sports or anything, but once I hit 40, I started to get a little bit more active and began swimming more. "
Shigeru Miyamoto
Active
Swimming
Sports
" Providing new means of entertainment is the important thing. "
Shigeru Miyamoto
Entertainment
Important
Providing
" Up until now, the biggest question in society about video games has been what to do about violent games. But it's almost like society in general considers video games to be something of a nuisance, that they want to toss into the garbage can. "
Shigeru Miyamoto
Now
Garbage
Want
" I think everyone can enjoy games. "
Shigeru Miyamoto
Everyone
Games
I Think
" Well, for over a year now at my desk, a prototype program of Luigi and Mario has been running on my monitor. We've been thinking about the game, and it may be something that could work on a completely new game system. "
Shigeru Miyamoto
Now
Game
Desk
" I always try and come up with a clear theme when I'm making a videogame. "
Shigeru Miyamoto
Always
Clear
Up
" As a kid, I was a big comic fan and I liked foreign comics as well. "
Shigeru Miyamoto
Kid
Well
Big
" What comes next? Super Mario 128? Actually, that's what I want to do. "
Shigeru Miyamoto
Actually
Want
Super
" Nintendo's philosophy is never to go the easy path; it's always to challenge ourselves and try to do something new. "
Shigeru Miyamoto
Challenge
Easy
Path
" Games have grown and developed from this limited in-the-box experience to something that's everywhere now. Interactive content is all around us, networked, ready. This is something I've been hoping for throughout my career. "
Shigeru Miyamoto
Career
Content
Experience
" My days all follow much the same pattern. They are structured and typical. "
Shigeru Miyamoto
Days
Same
Pattern