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" Of course, I have my own limits as to how much game software I can take care of at any one time. "
Shigeru Miyamoto
Own
Limits
Game
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" I know as a child, I was really interested in becoming a manga artist, to create my own stories and illustrate them and present something that people would be interested in reading and looking at as well. "
Shigeru Miyamoto
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Reading
" What I really want to do is be in the forefront of game development once again myself. "
Shigeru Miyamoto
Want
Again
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" When I create a game, I try to focus more on the emotions that the player experiences during the game play. "
Shigeru Miyamoto
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Create
Play
" My days all follow much the same pattern. They are structured and typical. "
Shigeru Miyamoto
Days
Same
Pattern
" I try not so much to create new characters and worlds but to create new game-play experiences. "
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New
Much
" What comes next? Super Mario 128? Actually, that's what I want to do. "
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Want
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" Today, there are many, many ways to entertain people in one single videogame. And the Internet has made it so easy for people to ask for clues. "
Shigeru Miyamoto
Internet
People
Single
" As a kid, I was a big comic fan and I liked foreign comics as well. "
Shigeru Miyamoto
Kid
Well
Big
" I don't think as a creator that I could create an experience that truly feels interactive if you don't have something to hold in your hand, if you don't have something like force feedback that you can feel from the controller. "
Shigeru Miyamoto
Think
Feedback
Create
" Anything that is impractical can be play. It's doing something other than what is necessary to continue living as an animal. "
Shigeru Miyamoto
Anything
Living
Play
" What I found is that just in the lifestyle today, people have fewer and fewer opportunities to get exercise. "
Shigeru Miyamoto
Opportunities
People
Today
" People often say that videogames made by Western developers are somehow different in terms of taste for the players, in comparison with Japanese games. I think that means that the Western developers and Japanese developers, they are good at different fields. "
Shigeru Miyamoto
Good
Think
Taste
" I enjoy thinking about ways to create something that other people have not even thought about, something no one has managed to achieve. "
Shigeru Miyamoto
Thought
People
Create
" Games have grown and developed from this limited in-the-box experience to something that's everywhere now. Interactive content is all around us, networked, ready. This is something I've been hoping for throughout my career. "
Shigeru Miyamoto
Career
Content
Experience
" I don't really think of things in terms of legacy or where I stand in the history of Nintendo or anything like that. "
Shigeru Miyamoto
Think
History
Legacy
" Actually, 3D is really the most normal thing because it's how those of us with two eyes usually see the world. TVs are the unusual things in 2D! "
Shigeru Miyamoto
Two
World
Normal
" I'm very impressed that there are so many fans - not just in Japan, but here in America - that are fond of the work that I've done. I'm actually kind of embarrassed by it all. "
Shigeru Miyamoto
Kind
Work
America
" The obvious objective of video games is to entertain people by surprising them with new experiences. "
Shigeru Miyamoto
Video Games
People
Obvious
" I wanted to make something very unique, something very different. "
Shigeru Miyamoto
Different
Something
Unique
" I used to draw cartoons. I'd just show them to some of my friends, expecting that they were going to appreciate them, that they were going to enjoy reading them. "
Shigeru Miyamoto
Enjoy
Friends
Reading
" I always try and come up with a clear theme when I'm making a videogame. "
Shigeru Miyamoto
Always
Clear
Up
" This is the entertainment industry, so game designers have to have a creative mind and also have to be able to stand up against the marketing people at their company - otherwise they cannot be creative. There are not that many people who fit that description. "
Shigeru Miyamoto
Creative
Stand Up
Mind
" Japanese people have a funny habit of abbreviating names. "
Shigeru Miyamoto
Funny
People
Names
" I think when you talk about competing against others, the problem is that you refer to something that's been done already and try to beat it. "
Shigeru Miyamoto
Talk
Problem
You
" To create a new standard, you have to be up for that challenge and really enjoy it. "
Shigeru Miyamoto
You
Challenge
Create
" I think that the entertainment industry itself has a history of chasing success. Any time a hit product comes out, all the other companies start chasing after that success and trying to recreate it by putting out similar products. "
Shigeru Miyamoto
Think
History
Time
" I think that inside every adult is the heart of a child. We just gradually convince ourselves that we have to act more like adults. "
Shigeru Miyamoto
Inside
Heart
Child
" There are some ghost stories in Japan where - when you are sitting in the bathroom in the traditional style of the Japanese toilet - a hand is actually starting to grab you from beneath. It's a very scary story. "
Shigeru Miyamoto
Scary
Ghost
You
" Game music has a purpose and it does incorporate sound effects. "
Shigeru Miyamoto
Music
Sound
Purpose
" Our job as the game creators or developers - the programmers, artists, and whatnot - is that we have to kind of put ourselves in the user's shoes. We try to see what they're seeing, and then make it, and support what we think they might think. "
Shigeru Miyamoto
Think
Job
Seeing