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" When I was a kid, one of my hobbies was as model-maker. "
John Knoll
Hobbies
Kid
Related Quotes:
" If you need to do a movie where you have an army of 10,000 soldiers, that's a very difficult thing to shoot for real. It's very expensive, but as computer graphics techniques make that cheaper, it'll be more possible to make pictures on an epic scale, which we haven't really seen since the '50s and '60s. "
John Knoll
You
Army
Need
" It's definitely an issue if the actor has passed away without stating any intention or desire about how his or her likeness should be dealt with. Then it falls to their estate. That's a problem that will start solving itself. Now the technology exists, and actors are aware of this and can make their wishes known. "
John Knoll
Problem
Desire
Now
" When I first started in the industry, there were - this is prior to the era of computer graphics and all these digital tools - there were some pretty rigid, technologically imposed limitations about how you shoot things, because if you didn't shoot 'em the right way, you couldn't make the shot work. "
John Knoll
Work
Digital
Right
" There's a shot that I designed to try and illustrate the scale of the Death Star that's sort of framed in close on the equatorial trench as Krennic's ship is leaving. The camera's pulling back, and you start with it framed so you can kind of see those docking bays that are in that trench. "
John Knoll
Start
You
Ship
" Every film tries to advance the state of the art, at least a little bit. Brand new techniques? A lot of them are just evolutionary: we're just building on something that's like something we've done before and just trying to do it a little bit better or make it a little bit more realistic. "
John Knoll
Trying
Art
Better
" Almost everything I've been paid to do was something that was largely self-taught. "
John Knoll
Almost
Something
Been
" In high school and college, I'd set a bunch of goals for myself. I wanted to be the lead effects supervisor on one of these really big, innovative visual effects productions, something on the scale of a 'Star Wars' movie. And I wanted to work on a project that wins the Academy Award for best visual effects. "
John Knoll
Myself
Goals
School
" When I was a kid, I built miniatures, and that was actually the first thing I did professionally in the film industry. It was a demonstrable skill that I had, so I worked as a model maker. "
John Knoll
Model
First
Industry
" If you were a new guy at ILM, they put you on the night crew - my shift was from 7 P.M. to about 5 A.M. In my free time, I was working on an idea with my older brother, a software engineer getting his doctorate at the University of Michigan. Ultimately, it developed into Photoshop. "
John Knoll
Time
New
Night
" It's harder to get your second picture than it is to get your first one. "
John Knoll
First
Second
Picture
" Ideally, you will never know that you're seeing a computer-generated car. "
John Knoll
Know
Car
Never
" Any tool can be used for good or bad. It's really the ethics of the artist using it. "
John Knoll
Ethics
Artist
Good
" Part of the process is always, 'Is there a better way?' We try to think through if there's something we can do better creatively or technically, or just is more efficient. "
John Knoll
Always
Think
Way
" A spacecraft cockpit interior is a set where there are a lot of little techy bits, control panels and graphics displays, and other things that are kind of a job to manufacture well. "
John Knoll
Kind
Well
Job
" I came in during the era of models, motion control, and optical printers. ILM had just started its own computer graphics division, after the Lucasfilm computer division had been sold off and became Pixar. "
John Knoll
Control
Started
Own
" ILM was the first company that I had worked at that had a computer-graphics division. "
John Knoll
Company
Worked
Had
" A lot of filmmakers understand that the work is done digitally, and it's technically possible to change it late in the game. "
John Knoll
Change
Done
Game
" In animation, you can often defer decisions or make changes later. "
John Knoll
Changes
Decisions
Make
" Visual-effects shots should flow into the rest of the live action, and you shouldn't be able to see a difference. "
John Knoll
You
Live
Rest
" Something we often struggle with on pictures is the right way to shoot live-action elements that are for an environment that's very complicated from a lighting standpoint. An example is a starship flying through an environment that's constantly changing. "
John Knoll
Pictures
Struggle
Environment
" I think it's an important part of the visual effects supervisor's job to get really deeply embedded in production and keep us all focused on trying to generate the best result. I'm not proprietary about, 'I would rather do this effect than let physical effects do it.' No, let's do the smartest thing for the movie. "
John Knoll
Job
Us
Important
" On every show, there's some amount of work that is brought to some state of completion - or even finished - and then cut out of the movie. "
John Knoll
Even
Work
Some
" I've always lived by the principle of find what you really enjoy doing and make it your career. "
John Knoll
Enjoy
Always
Doing
" Eighty percent of my job is to ask the question, 'If this were real, what would it look like?' "
John Knoll
Job
Like
Ask
" There's things that you just couldn't do with an optical printer. Now, with digital compositing, most of the energy that goes into a shot goes into the aesthetic issues of, 'Is it a good shot or not?' "
John Knoll
Digital
Aesthetic
You
" The way that Lucasfilm used ILM was George never restricted his thinking to things that he knew could be executed with the tools at the time. He would write what he thought would be cool and what he wanted from a storytelling standpoint with the assumption that, 'Well, they'll figure it out!' "
John Knoll
Thought
Tools
Cool
" I loved movies. In particular, I loved movies depicting places and events that obviously you couldn't have gone out and shot. It was obvious you were looking at something that had been manufactured in some way. I was fascinated by that. "
John Knoll
Looking
Events
Loved
" It's part of the culture at ILM and at Lucasfilm that the work is better when you collaborate, you know. There's this culture of open exchange, a wonderful ego-free sharing of ideas and talent. "
John Knoll
Work
Culture
Ideas
" Often if a picture is in trouble one way or another, there are ways to salvage it, through reshoots or whatever. "
John Knoll
Through
Picture
Way
" Having been a cameraman, I think about, 'Well, if this was real, how would this be shot?' I try to inject as much realism as much as possible. "
John Knoll
Well
Possible
Real