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" It's harder to get your second picture than it is to get your first one. "
John Knoll
First
Second
Picture
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" You have to do what the story demands, but inside of those constraints, I try to inject as much realistic physics as I'm allowed to. "
John Knoll
You
Story
Physics
" When I was a kid, one of my hobbies was as model-maker. "
John Knoll
Hobbies
Kid
" Almost everything I've been paid to do was something that was largely self-taught. "
John Knoll
Almost
Something
Been
" I've been on lots of movies where we've done a lot of planning of sets - how much you build, and is this big enough, and will this get us what we need? - just with foam-core models. "
John Knoll
You
Planning
Movies
" Part of the process is always, 'Is there a better way?' We try to think through if there's something we can do better creatively or technically, or just is more efficient. "
John Knoll
Always
Think
Way
" Imagine a 'Mission: Impossible'-style spy or infiltration mission into the core, the very heart of the Empire's military-industrial complex, the most secure facility in the Empire. You have a small band of experts with complementary skills who, together, are able to do these amazing things. "
John Knoll
Heart
Amazing
Together
" A lot of filmmakers understand that the work is done digitally, and it's technically possible to change it late in the game. "
John Knoll
Change
Done
Game
" Reacting is so important to the craft of acting. "
John Knoll
Acting
Craft
Important
" I have three daughters who grew up while I was working on the special editions and the prequels. They got to be big 'Star Wars' fans. And, you know, I would see them identifying with a lot of the male characters, and I just thought, 'Star Wars' could use more good strong female leads.' "
John Knoll
Know
Thought
You
" In animation, you can often defer decisions or make changes later. "
John Knoll
Changes
Decisions
Make
" I think it's an important part of the visual effects supervisor's job to get really deeply embedded in production and keep us all focused on trying to generate the best result. I'm not proprietary about, 'I would rather do this effect than let physical effects do it.' No, let's do the smartest thing for the movie. "
John Knoll
Job
Us
Important
" I don't have any particular loyalties to one technique or another. I'm just trying to use the best for the job. "
John Knoll
Technique
Just
Job
" I've been lucky enough in my career to have opportunities to revisit things that meant a lot to me in childhood. "
John Knoll
Opportunities
Me
Childhood
" As soon as you take your hobby and make it into your profession, it sort of kills it as a hobby. "
John Knoll
Hobby
Profession
Soon
" If you were a new guy at ILM, they put you on the night crew - my shift was from 7 P.M. to about 5 A.M. In my free time, I was working on an idea with my older brother, a software engineer getting his doctorate at the University of Michigan. Ultimately, it developed into Photoshop. "
John Knoll
Time
New
Night
" There's a shot that I designed to try and illustrate the scale of the Death Star that's sort of framed in close on the equatorial trench as Krennic's ship is leaving. The camera's pulling back, and you start with it framed so you can kind of see those docking bays that are in that trench. "
John Knoll
Start
You
Ship
" In high school and college, I'd set a bunch of goals for myself. I wanted to be the lead effects supervisor on one of these really big, innovative visual effects productions, something on the scale of a 'Star Wars' movie. And I wanted to work on a project that wins the Academy Award for best visual effects. "
John Knoll
Myself
Goals
School
" A lot of us got into the industry because of 'Star Wars,' and we all have this love of the original source material. "
John Knoll
Star
Us
Got
" There's things that you just couldn't do with an optical printer. Now, with digital compositing, most of the energy that goes into a shot goes into the aesthetic issues of, 'Is it a good shot or not?' "
John Knoll
Digital
Aesthetic
You
" I certainly have opinions about things, but we're a service organization. Our job is to try and realize the director's vision. "
John Knoll
Job
Organization
Try
" Often if a picture is in trouble one way or another, there are ways to salvage it, through reshoots or whatever. "
John Knoll
Through
Picture
Way
" 'Pacific Rim,' for me, was a chance to touch on those old Toho monster movies. 'Godzilla' and 'Rodan'... and then 'Ultraman' and 'Robotech' and all those kinds of things. "
John Knoll
Me
Monster
Old
" Ideally, you will never know that you're seeing a computer-generated car. "
John Knoll
Know
Car
Never
" 'Baby's Day Out' is maybe not a great movie, but... No, I've enjoyed and learned things from every project I've worked on. That was an important step in my career at ILM. "
John Knoll
Baby
Step
Out
" You can hardly turn around and not see something that was done in Photoshop. "
John Knoll
Done
Turn
You
" Having been a cameraman, I think about, 'Well, if this was real, how would this be shot?' I try to inject as much realism as much as possible. "
John Knoll
Well
Possible
Real
" It's definitely an issue if the actor has passed away without stating any intention or desire about how his or her likeness should be dealt with. Then it falls to their estate. That's a problem that will start solving itself. Now the technology exists, and actors are aware of this and can make their wishes known. "
John Knoll
Problem
Desire
Now
" There was a 3-foot-long model that was built for 'New Hope,' and then there was an 8-foot model that was built for 'Empire Strikes Back.' The 8-foot model and the 3-foot model are kind of different. A lot of the details are different between the two of them. "
John Knoll
New
Empire
Kind
" If you need to do a movie where you have an army of 10,000 soldiers, that's a very difficult thing to shoot for real. It's very expensive, but as computer graphics techniques make that cheaper, it'll be more possible to make pictures on an epic scale, which we haven't really seen since the '50s and '60s. "
John Knoll
You
Army
Need
" I came in during the era of models, motion control, and optical printers. ILM had just started its own computer graphics division, after the Lucasfilm computer division had been sold off and became Pixar. "
John Knoll
Control
Started
Own