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" Whether it's as the hero of an adventure story, as teacher and friend, as icon on watch, shirt or hat - everyone knows Mickey Mouse. "
Warren Spector
Story
Adventure
Teacher
Related Quotes:
" I like Disney stuff. No-one looks at 'Toy Story' and says,' Oh, that's just for kids.' Why is it that games can only appeal to a certain audience, but movies and books - I mean, how many adults read 'Harry Potter?' "
Warren Spector
Why
Audience
Toy
" I used to teach animation history classes at the University of Texas, and I wrote my master's thesis on cartoons. I just love cartoons. "
Warren Spector
Teach
History
Texas
" Used games allow more people, specifically younger people, to become game fans because of the lower price point. "
Warren Spector
Game
People
Price
" I'm a Nintendo geek, so I'm a pretty big Nintendo fan. "
Warren Spector
Fan
Nintendo
Geek
" I do not believe in the concept of good and evil in my personal life, in the real world. I just don't believe it. I never try to judge. "
Warren Spector
Good And Evil
Evil
World
" My greatest joy is seeing parents and kids playing Disney 'Epic Mickey' together, handing the controllers back and forth, helping each other out. "
Warren Spector
Joy
Parents
Together
" Before I got into electronic games, I was making table-top games. "
Warren Spector
Making
Before
Electronic
" If we're going to reach a broader audience, we have to stop thinking about that audience strictly in terms of teenage boys or even teenage girls. We need to think about things that are relevant to normal humans and not just the geeks we used to be. "
Warren Spector
Reach
Thinking
Used
" The more people who game, the better for everyone. "
Warren Spector
More
Better
Everyone
" The fact is most computer roleplaying games that offer a zillion highly specialized skills end up with nine-tenths of a zillion skills that every player quickly realizes aren't worth the experience points to buy. "
Warren Spector
End
Worth
Experience
" In cartoons, in movies, time passes differently. There are flashbacks and flashfowards. "
Warren Spector
Time Passes
Time
Differently
" When you're dealing with a new platform, the real trick is just getting the game running. "
Warren Spector
Just
Game
You
" We live in a world of virtual goods where none of us own the 0s and 1s. What are you going to do? "
Warren Spector
Live
You
World
" I don't want to make games for 12-year-olds. I have no interest in that. I haven't been 12 in a long time. "
Warren Spector
Want
Been
Games
" In the electronic game world, I know I have a reputation for doing the cyberpunk thing, and for doing the serious epic fantasy thing, but if you go back to when I was a kid, I've been a Disney fan all my life. "
Warren Spector
My Life
Game
World
" Let me tell you, writing comics is as hard as anything I've ever done - for me, at least. I'm now officially in awe of guys who can crank out multiple books a month and maintain a high level of quality. Comics are completely different than any other medium I've dabbled in. "
Warren Spector
Me
Done
Month
" From a gameplay standpoint, I've said for years that hero, fiction, and tone have nothing to do with the idea that choices have consequences. And that's really what I'm interested in. I care about you showing how clever and creative you are. "
Warren Spector
Choices
Said
You
" I think the power of the platforms is outstripping the size of the audience. We can't charge $150 for a game. And when the best-selling game of all time has sold only 20 million copies at $60, do the math! "
Warren Spector
Think
Time
Size
" People perceive games as being for kids, and I think that perception is going to change. Time is going to take care of that. I mean, we've already won. Games have won; it's inevitable. "
Warren Spector
Perception
Time
Think
" I've got friends who are literally working alone on indie games that have no prospect of profit or commercial success. I've got guys working on iPhone games. "
Warren Spector
iPhone
Alone
Friends
" The reality, for me at least, is that the finest recreation of a paper game, played on computer, pales in comparison with the actual, face-to-face experience. "
Warren Spector
Reality
Experience
Game
" Ideas are nothing. They're irrelevant. If you think your idea is so important, you're doomed. The reality is if you don't like one idea, I've got 299 more. If I tell you my idea, and you can execute better against that idea than I can - great; I get to play a terrific game. "
Warren Spector
You
Think
Reality
" Once we can do Pixar-quality graphics rendered in real time with interactivity, I could see games costing $200 million to make, and all of a sudden you have to sell a lot of games just to break even, so I'm a little worried someone's going to do that. "
Warren Spector
Games
Someone
Time
" I said to myself as Junction Point embarked on the Epic Mickey journey that, worst case, we'd be 'a footnote in Disney history.' Looking back on it, I think we did far better than that. "
Warren Spector
History
Myself
Looking Back
" We set up a situation and let you interact with it and see the consequences of your choice. That's what gaming does. "
Warren Spector
Situation
Up
You
" My first encounter with video games was pretty conventional. I was travelling with my parents - we used to take long cross country trips in the United States every summer - and we went into a restaurant where there happened to be a Pong machine, and I was... a lot of quarters went into that Pong machine, let's just say. "
Warren Spector
Video Games
Long
Restaurant
" I wrote my master's thesis on cartoons! "
Warren Spector
Master
Thesis
Wrote
" Anyone who says they want to make a game that becomes a cult classic is kinda screwy, right? I mean, you want to reach the largest audience you can. "
Warren Spector
Want
Right
Reach
" The only morality I'm interested in is the morality between your ears, between each player's ears, because that's the interesting thing to me. "
Warren Spector
Interesting
Only
Morality
" I've done a pretty good job of hitting 18-34-year-old males, and not such a good job of reaching kids. Disney has done a great job of reaching kids, but maybe not the 18-34-year-olds. I figure I can learn a lot from Disney, and maybe, I don't know, they can learn a lot from me. "
Warren Spector
Me
Good
Done