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" The more people who game, the better for everyone. "
Warren Spector
More
Better
Everyone
Related Quotes:
" I've done a pretty good job of hitting 18-34-year-old males, and not such a good job of reaching kids. Disney has done a great job of reaching kids, but maybe not the 18-34-year-olds. I figure I can learn a lot from Disney, and maybe, I don't know, they can learn a lot from me. "
Warren Spector
Me
Good
Done
" I've made plenty of violent games in my life. I play violent games. They don't affect people in the way that a lot of people think they do. They just don't. It's demonstrably true that they don't, and anybody who thinks they do is just not thinking. "
Warren Spector
My Life
People
Think
" I've loved cartoons all along. Most people outgrow that when they hit 10 or 12, I guess, but I never did. I'm not sure why. "
Warren Spector
Never
Why
People
" The transition from the original Xbox to the Wii wasn't a big deal for my team. The business hadn't changed fundamentally. "
Warren Spector
Original
Business
Team
" I conceived the original 'Deus Ex' and was the project director on the game. "
Warren Spector
Game
Director
Original
" Seriously, I don't know if people would really tell you this. But in my dream world, the people who work for you would say, 'Wow, I didn't know I could do that until I started working with that guy.' "
Warren Spector
Work
You
People
" I started playing video games, and in 1978 I discovered Dungeons & Dragons and started game-mastering and writing my own adventures and creating my own worlds. "
Warren Spector
Creating
My Own
Video Games
" Gamers both demand and deserve novelty. They need something new. As a game developer, one of my rules is there will be at least one thing in every game that I worked on that no one on the planet has seen before. "
Warren Spector
Deserve
Will
Need
" I think the power of the platforms is outstripping the size of the audience. We can't charge $150 for a game. And when the best-selling game of all time has sold only 20 million copies at $60, do the math! "
Warren Spector
Think
Time
Size
" I make M-rated games for adults, you know, with guys wearing sunglasses at night and trench coats. "
Warren Spector
Sunglasses
Know
Night
" I'm a big believer in pushing things too far and forcing people to pull you back. "
Warren Spector
Big
You
Back
" The Disney archives, it's 84 years of history. The one way in which I feel I'm a kindred spirit with Walt Disney is that neither one of us ever throws anything away. He never threw anything away. "
Warren Spector
Never
Feel
History
" Here's the thing: I left Ion Storm and Eidos in the spring of 2004 frankly because I felt out of place at that company. "
Warren Spector
Place
Here
Company
" Everyone at Junction Point has been inspired by the creative folks at Pixar and Disney Feature Animation to make 'entertainment for everyone.' "
Warren Spector
Everyone
Entertainment
Creative
" Every game has to teach you how to walk, run, talk, use. "
Warren Spector
You
Run
Game
" The reality, for me at least, is that the finest recreation of a paper game, played on computer, pales in comparison with the actual, face-to-face experience. "
Warren Spector
Reality
Experience
Game
" It's about players making choices as they play, and then dealing with the consequences of those choices. It's about you telling your story, not me telling mine. It's about you. "
Warren Spector
Choices
Me
Story
" I don't care much about hardware. Nintendo games are some of the best games in the world, and from a more graphical standpoint, the Wii can't do what a PS3 or 360 can do. "
Warren Spector
World
Best
Care
" My greatest joy is seeing parents and kids playing Disney 'Epic Mickey' together, handing the controllers back and forth, helping each other out. "
Warren Spector
Joy
Parents
Together
" My first encounter with video games was pretty conventional. I was travelling with my parents - we used to take long cross country trips in the United States every summer - and we went into a restaurant where there happened to be a Pong machine, and I was... a lot of quarters went into that Pong machine, let's just say. "
Warren Spector
Video Games
Long
Restaurant
" The Wii U is pretty cool, and the thing that I'm most intrigued about it is it's the first gaming platform that actually is exploiting the second screen. "
Warren Spector
First
Most
Pretty
" The heart of the gameplay is still about choice and consequence, which is what I've been doing since the '80s. "
Warren Spector
Doing
Been
Choice
" I don't even make multiplayer games much, so dealing with multiple characters is something new for me - or, rather, something I've had to recall from my days as a roleplaying adventure designer where the party was everything! "
Warren Spector
Me
Adventure
Days
" I was an independent developer and started Junction Point in January of 2005. "
Warren Spector
Started
Point
January
" Whatever adults don't understand, because they didn't grow up with it, is the thing they're going to be afraid of and try to legislate out of existence. It happened with videogames, it happened with television, it happened with pinball parlours and rock and roll. "
Warren Spector
Rock
Television
Grow
" I was lucky enough to go to an all-boys prep school in upstate New York that had a film program, so we had access to 16mm Bolex cameras, Nagra sound recorders, Arriflex cameras. We even had an Oxberry animation stand! "
Warren Spector
Stand
School
Lucky
" The only morality I'm interested in is the morality between your ears, between each player's ears, because that's the interesting thing to me. "
Warren Spector
Interesting
Only
Morality
" I'm a Nintendo geek, so I'm a pretty big Nintendo fan. "
Warren Spector
Fan
Nintendo
Geek
" We're not going to do a Facebook game aimed at 35-year old women about farming. "
Warren Spector
Old
Women
Farming
" Honestly, there have been some pretty good Marvel games, but I don't think there's ever been a great one. "
Warren Spector
Good
Great
Pretty