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" I'm the only one who was predicting the Nintendo Wii would beat Sony's PlayStation 3. "
Nolan Bushnell
Nintendo
Beat
Only
Related Quotes:
" 'Pong' hit the fancy. It was sort of the perfect storm of a game which has two players highly social, a game that women could play better than a guy, and sort of an acceptance of this social nature of games in a bar. "
Nolan Bushnell
Game
Acceptance
Nature
" I've been in navigation systems, robotics, restaurants, communications systems, touch screens, and now I'm back in games. I like to say I have five-year A.D.D. "
Nolan Bushnell
Back
Now
Say
" Every company needs to have a skunkworks, to try things that have a high probability of failing. You try to minimize failure, but at the same time, if you're not willing to try things that are inherently risky, you're not going to make progress. "
Nolan Bushnell
Company
You
Time
" You wanna build your IQ higher in the next two years? Be uncomfortable. That means, learn something where you have a beginner's mind. "
Nolan Bushnell
You
Learn
Uncomfortable
" Everybody copied Atari products. So we started messing with them and it was fun. We bought enough chips that we could get them mislabeled. So we bankrupted at least two companies which copied our boards, and bought all the parts but they were the wrong parts, so they're sitting on all this inventory they can't sell because the games don't work. "
Nolan Bushnell
Work
Sitting
Games
" The ultimate inspiration is the deadline. "
Nolan Bushnell
Ultimate
Deadline
Inspiration
" We're moving away from a credentialed society to a merit society. "
Nolan Bushnell
Society
Moving
Merit
" I want to fix education in the world. As soon as I work on that, I am going to work on world hunger and then world peace. "
Nolan Bushnell
Fix
Education
World
" The subtle generational cues that make one thing cool and another uncool aren't always obvious to a parent. My children are my dinner-table sounding board. I've come up with some wonderful ideas that they universally dismissed as 'lame.' "
Nolan Bushnell
Ideas
Parent
Always
" Today, companies have to radically revolutionize themselves every few years just to stay relevant. That's because technology and the Internet have transformed the business landscape forever. The fast-paced digital age has accelerated the need for companies to become agile. "
Nolan Bushnell
Need
Today
Business
" The big problem that UWink had was we were essentially building tablets because they hadn't been invented yet. That drove up the cost a lot. "
Nolan Bushnell
Problem
Big
Building
" Creativity is every company's first driver. It's where everything starts, where energy and forward motion originate. Without that first charge of creativity, nothing else can take place. "
Nolan Bushnell
Place
Energy
Forward
" I've always thought legal addictions are a great way to create a business. Starbucks is a wonderful example. "
Nolan Bushnell
Great
Business
Thought
" I'm glad to see the casual game play coming back now on the Internet, games that aren't violent, that aren't complex that you can sit down and you can have some fun. "
Nolan Bushnell
Game
Internet
Fun
" When it kind of went to 'Street Fighter', where you had to push 13 buttons with all 13 of your fingers and ripped the spine out of somebody, you know, violent games lost the women. Complexity lost the casual gamer. "
Nolan Bushnell
Women
Lost
Know
" Atari showed that young people could start big companies. Without that example it would have been harder for Jobs and Bill Gates, and people who came after them, to do what they did. "
Nolan Bushnell
Start
Big
Young
" Being your own boss is much superior to working for the man. Including working for your father. "
Nolan Bushnell
Own
Father
Boss
" Hire for passion and intensity; there is training for everything else. "
Nolan Bushnell
Training
Passion
Intensity
" I believe there are Steve Jobses all around us. Really, what is happening is that they're being edited out of importance. "
Nolan Bushnell
I Believe
Believe
Out
" We had some really powerful technology - Atari always was a technology-driven company, and we were very keen on keeping the technological edge on everything. There's a whole bunch of things that we innovated. We made the first computer that did stamps or sprites, we did screen-mapping for the very first time, and a lot of stuff like that. "
Nolan Bushnell
Technology
Always
Time
" All schools will end up using game metrics in the future. "
Nolan Bushnell
Game
Schools
End
" The truly creative people tend to be outliers. "
Nolan Bushnell
Creative People
People
Creative
" These days when you say 'videogame', people think of immersive games that take over your life and require three thumbs to control. My goal is to create games that almost retreat into the background. I'm interested in bringing them back to their role as a social facilitator, the way party games help people to interact. "
Nolan Bushnell
Control
Life
Think
" Everyone who's ever taken a shower has an idea. It's the person who gets out of the shower, dries off and does something about it who makes a difference. "
Nolan Bushnell
Everyone
Person
Leadership
" In 1980, Atari was bringing in around two billion dollars in revenue and Chuck E. Cheese's some five hundred million. I still didn't feel too bad that I had turned down a one-third ownership of Apple - although I was beginning to think it might turn out to be a mistake. "
Nolan Bushnell
Cheese
Mistake
Apple
" Do I really want to do a mobile game that's one of 300,000, where discoverability is everything? You really have to have a little more sizzle on the steak. I would rather be one of 100 apps for Google Glass than one of 300,000 for iOS and Android. "
Nolan Bushnell
Game
Want
Steak
" Women were very, very good at 'Pong'. It was part of the dating scene. The number of people who told me they met their wife or husband playing 'Pong' was huge. They were shoulder to shoulder, talking and playing. It was body contact and verbal contact. "
Nolan Bushnell
Me
Good
Dating
" Everybody believes in innovation until they see it. Then they think, 'Oh, no; that'll never work. It's too different.' "
Nolan Bushnell
Never
Work
See
" I'd love to design a school. "
Nolan Bushnell
School
Love
Design
" Radical innovation is difficult to fund. It seems scary. And the really radical things seem even more scary. "
Nolan Bushnell
Scary
Seem
Difficult