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" I've been in navigation systems, robotics, restaurants, communications systems, touch screens, and now I'm back in games. I like to say I have five-year A.D.D. "
Nolan Bushnell
Back
Now
Say
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" We had some really powerful technology - Atari always was a technology-driven company, and we were very keen on keeping the technological edge on everything. There's a whole bunch of things that we innovated. We made the first computer that did stamps or sprites, we did screen-mapping for the very first time, and a lot of stuff like that. "
Nolan Bushnell
Technology
Always
Time
" 'Grand Theft Auto', in its deification of antisocial behavior, is where I heap the most of my scorn. "
Nolan Bushnell
Antisocial
Where
Theft
" Some of the best projects to ever come out of Atari or Chuck E. Cheese's were from high school dropouts, college dropouts. One guy had been in jail. "
Nolan Bushnell
School
Best
College
" The game business reinvents itself every five years. "
Nolan Bushnell
Itself
Business
Five
" Sometimes when you hire people who have to pass a Mr. Congeniality test, you end up losing some of the non-conformists who will give you different views and perspectives. "
Nolan Bushnell
Will
Test
Losing
" I think 'Something Ventured' is a nice piece because it celebrates venture capital in a unique and powerful way. "
Nolan Bushnell
Unique
Nice
Powerful
" Atari showed that young people could start big companies. Without that example it would have been harder for Jobs and Bill Gates, and people who came after them, to do what they did. "
Nolan Bushnell
Start
Big
Young
" Walk to work, even if it's four miles. Ride a bike to work. Drive a different way. On your way there, try to find beauty. You'd be surprised how much more of the neighborhood you can perceive and experience when you're looking for unique spots of beauty. "
Nolan Bushnell
Beauty
Experience
Work
" You wanna build your IQ higher in the next two years? Be uncomfortable. That means, learn something where you have a beginner's mind. "
Nolan Bushnell
You
Learn
Uncomfortable
" In 1989, SimCity introduced an entirely new brand of game play. "
Nolan Bushnell
Game
New
Entirely
" Today, companies have to radically revolutionize themselves every few years just to stay relevant. That's because technology and the Internet have transformed the business landscape forever. The fast-paced digital age has accelerated the need for companies to become agile. "
Nolan Bushnell
Need
Today
Business
" Women were very, very good at 'Pong'. It was part of the dating scene. The number of people who told me they met their wife or husband playing 'Pong' was huge. They were shoulder to shoulder, talking and playing. It was body contact and verbal contact. "
Nolan Bushnell
Me
Good
Dating
" 'Pong' hit the fancy. It was sort of the perfect storm of a game which has two players highly social, a game that women could play better than a guy, and sort of an acceptance of this social nature of games in a bar. "
Nolan Bushnell
Game
Acceptance
Nature
" I'd love to design a school. "
Nolan Bushnell
School
Love
Design
" Everybody believes in innovation until they see it. Then they think, 'Oh, no; that'll never work. It's too different.' "
Nolan Bushnell
Never
Work
See
" These days when you say 'videogame', people think of immersive games that take over your life and require three thumbs to control. My goal is to create games that almost retreat into the background. I'm interested in bringing them back to their role as a social facilitator, the way party games help people to interact. "
Nolan Bushnell
Control
Life
Think
" We didn't do a square ball in 'Pong' because we thought it was cool. We did it because that was all we could do. "
Nolan Bushnell
Ball
Because
Cool
" I don't feel 70. I am still looking out from 14-year-old eyes. "
Nolan Bushnell
Still
Eyes
I Am
" We're moving away from a credentialed society to a merit society. "
Nolan Bushnell
Society
Moving
Merit
" I just want the future to happen faster. I can't imagine the future without robots. "
Nolan Bushnell
Want
Without
Imagine
" I've always thought legal addictions are a great way to create a business. Starbucks is a wonderful example. "
Nolan Bushnell
Great
Business
Thought
" The subtle generational cues that make one thing cool and another uncool aren't always obvious to a parent. My children are my dinner-table sounding board. I've come up with some wonderful ideas that they universally dismissed as 'lame.' "
Nolan Bushnell
Ideas
Parent
Always
" Innovation is hard. It really is. Because most people don't get it. Remember, the automobile, the airplane, the telephone, these were all considered toys at their introduction because they had no constituency. They were too new. "
Nolan Bushnell
People
Remember
Innovation
" A lot of what is wrong with corporate America has to do with a culture filled with antibodies trained to expel anything different. HR departments often want cookie cutter employees, which inevitably results in cookie cutter solutions. "
Nolan Bushnell
Results
America
Culture
" Selling Atari when I did - I think that's my biggest regret. And I probably should have gotten back heavily into the games business in the late Eighties. But I was operating under this theory at the time that the way to have an interesting life was to reinvent yourself every five or six years. "
Nolan Bushnell
Yourself
Time
Think
" I want to fix education in the world. As soon as I work on that, I am going to work on world hunger and then world peace. "
Nolan Bushnell
Fix
Education
World
" Every company needs to have a skunkworks, to try things that have a high probability of failing. You try to minimize failure, but at the same time, if you're not willing to try things that are inherently risky, you're not going to make progress. "
Nolan Bushnell
Company
You
Time
" I founded Atari in my garage in Santa Clara while at Stanford. When I was in school, I took a lot of business classes. I was really fascinated by economics. You end up having to be a marketeer, finance maven and a little bit of a technologist in order to get a business going. "
Nolan Bushnell
Finance
School
Up
" I'm the only one who was predicting the Nintendo Wii would beat Sony's PlayStation 3. "
Nolan Bushnell
Nintendo
Beat
Only
" The ultimate inspiration is the deadline. "
Nolan Bushnell
Ultimate
Deadline
Inspiration