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" To create a new standard, you have to be up for that challenge and really enjoy it. "
Shigeru Miyamoto
You
Challenge
Create
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" There are some ghost stories in Japan where - when you are sitting in the bathroom in the traditional style of the Japanese toilet - a hand is actually starting to grab you from beneath. It's a very scary story. "
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" You can use a lot of different technologies to create something that doesn't really have a lot of value. "
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" I wanted to make something very unique, something very different. "
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" When I'm making video games today, I want people to be entertained. I am always thinking, How are people going to enjoy playing the games we are making today? And as long as I can enjoy something other people can enjoy it, too. "
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" Well, for over a year now at my desk, a prototype program of Luigi and Mario has been running on my monitor. We've been thinking about the game, and it may be something that could work on a completely new game system. "
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" Players are artists who create their own reality within the game. "
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" There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They think all video games must be too difficult. "
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" This is the entertainment industry, so game designers have to have a creative mind and also have to be able to stand up against the marketing people at their company - otherwise they cannot be creative. There are not that many people who fit that description. "
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" Japan actually is an aging population, and so as the population has aged, they have had a lot more problems with health. "
Shigeru Miyamoto
Aging
Problems
More
" Up until now, the biggest question in society about video games has been what to do about violent games. But it's almost like society in general considers video games to be something of a nuisance, that they want to toss into the garbage can. "
Shigeru Miyamoto
Now
Garbage
Want
" A delayed game is eventually good, but a rushed game is forever bad. "
Shigeru Miyamoto
Delayed
Bad
Good
" Anything that is impractical can be play. It's doing something other than what is necessary to continue living as an animal. "
Shigeru Miyamoto
Anything
Living
Play
" Actually, 3D is really the most normal thing because it's how those of us with two eyes usually see the world. TVs are the unusual things in 2D! "
Shigeru Miyamoto
Two
World
Normal
" Providing new means of entertainment is the important thing. "
Shigeru Miyamoto
Entertainment
Important
Providing
" My days all follow much the same pattern. They are structured and typical. "
Shigeru Miyamoto
Days
Same
Pattern
" I'm not saying that I'm going to retire from game development altogether. "
Shigeru Miyamoto
Game
Going
Retire
" There's definitely space for uniqueness in a home console. "
Shigeru Miyamoto
Home
Uniqueness
Space
" Game music has a purpose and it does incorporate sound effects. "
Shigeru Miyamoto
Music
Sound
Purpose
" What I really want to do is be in the forefront of game development once again myself. "
Shigeru Miyamoto
Want
Again
Development
" I'd like to be known as the person who saw things from a different point of view to others. "
Shigeru Miyamoto
Who
View
Point Of View
" The obvious objective of video games is to entertain people by surprising them with new experiences. "
Shigeru Miyamoto
Video Games
People
Obvious
" It would be a joy for me if someone who was working with me became a big success. "
Shigeru Miyamoto
Joy
Working
Someone
" Today, there are many, many ways to entertain people in one single videogame. And the Internet has made it so easy for people to ask for clues. "
Shigeru Miyamoto
Internet
People
Single
" Our job as the game creators or developers - the programmers, artists, and whatnot - is that we have to kind of put ourselves in the user's shoes. We try to see what they're seeing, and then make it, and support what we think they might think. "
Shigeru Miyamoto
Think
Job
Seeing
" Of course, I have my own limits as to how much game software I can take care of at any one time. "
Shigeru Miyamoto
Own
Limits
Game
" Of course, when it comes to Japanese role-playing games, in any role-playing game in Japan you're supposed to collect a huge number of items, and magic, and you've got to actually combine different items together to make something really different. "
Shigeru Miyamoto
Magic
Game
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" Nowadays I think it's really important that designers are really unique and individual. "
Shigeru Miyamoto
Unique
Individual
Important
" I think that inside every adult is the heart of a child. We just gradually convince ourselves that we have to act more like adults. "
Shigeru Miyamoto
Inside
Heart
Child
" I don't really think of things in terms of legacy or where I stand in the history of Nintendo or anything like that. "
Shigeru Miyamoto
Think
History
Legacy
" I think when you talk about competing against others, the problem is that you refer to something that's been done already and try to beat it. "
Shigeru Miyamoto
Talk
Problem
You