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" I think when you talk about competing against others, the problem is that you refer to something that's been done already and try to beat it. "
Shigeru Miyamoto
Talk
Problem
You
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" Actually, 3D is really the most normal thing because it's how those of us with two eyes usually see the world. TVs are the unusual things in 2D! "
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" I wanted to make something very unique, something very different. "
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" I enjoy thinking about ways to create something that other people have not even thought about, something no one has managed to achieve. "
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" I think everyone can enjoy games. "
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" I always try and come up with a clear theme when I'm making a videogame. "
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" What I found is that just in the lifestyle today, people have fewer and fewer opportunities to get exercise. "
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" Of course, when it comes to Japanese role-playing games, in any role-playing game in Japan you're supposed to collect a huge number of items, and magic, and you've got to actually combine different items together to make something really different. "
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" I think that the entertainment industry itself has a history of chasing success. Any time a hit product comes out, all the other companies start chasing after that success and trying to recreate it by putting out similar products. "
Shigeru Miyamoto
Think
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" I used to draw cartoons. I'd just show them to some of my friends, expecting that they were going to appreciate them, that they were going to enjoy reading them. "
Shigeru Miyamoto
Enjoy
Friends
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" Game music has a purpose and it does incorporate sound effects. "
Shigeru Miyamoto
Music
Sound
Purpose
" I try not so much to create new characters and worlds but to create new game-play experiences. "
Shigeru Miyamoto
Create
New
Much
" A delayed game is eventually good, but a rushed game is forever bad. "
Shigeru Miyamoto
Delayed
Bad
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" Video games are bad for you? That's what they said about rock-n-roll. "
Shigeru Miyamoto
Bad
Video Games
You
" People often say that videogames made by Western developers are somehow different in terms of taste for the players, in comparison with Japanese games. I think that means that the Western developers and Japanese developers, they are good at different fields. "
Shigeru Miyamoto
Good
Think
Taste
" I think that inside every adult is the heart of a child. We just gradually convince ourselves that we have to act more like adults. "
Shigeru Miyamoto
Inside
Heart
Child
" I never really participated in specific sports or anything, but once I hit 40, I started to get a little bit more active and began swimming more. "
Shigeru Miyamoto
Active
Swimming
Sports
" There's definitely space for uniqueness in a home console. "
Shigeru Miyamoto
Home
Uniqueness
Space
" Up until now, the biggest question in society about video games has been what to do about violent games. But it's almost like society in general considers video games to be something of a nuisance, that they want to toss into the garbage can. "
Shigeru Miyamoto
Now
Garbage
Want
" Nowadays I think it's really important that designers are really unique and individual. "
Shigeru Miyamoto
Unique
Individual
Important
" Japan actually is an aging population, and so as the population has aged, they have had a lot more problems with health. "
Shigeru Miyamoto
Aging
Problems
More
" When I create a game, I try to focus more on the emotions that the player experiences during the game play. "
Shigeru Miyamoto
Emotions
Create
Play
" Japanese people have a funny habit of abbreviating names. "
Shigeru Miyamoto
Funny
People
Names
" I think I can make an entirely new game experience, and if I can't do it, some other game designer will. "
Shigeru Miyamoto
New
Experience
Game
" Players are artists who create their own reality within the game. "
Shigeru Miyamoto
Who
Within
Reality
" Games have grown and developed from this limited in-the-box experience to something that's everywhere now. Interactive content is all around us, networked, ready. This is something I've been hoping for throughout my career. "
Shigeru Miyamoto
Career
Content
Experience
" You can use a lot of different technologies to create something that doesn't really have a lot of value. "
Shigeru Miyamoto
Value
Create
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" Anything that is impractical can be play. It's doing something other than what is necessary to continue living as an animal. "
Shigeru Miyamoto
Anything
Living
Play
" When I'm making video games today, I want people to be entertained. I am always thinking, How are people going to enjoy playing the games we are making today? And as long as I can enjoy something other people can enjoy it, too. "
Shigeru Miyamoto
People
Enjoy
Today
" My days all follow much the same pattern. They are structured and typical. "
Shigeru Miyamoto
Days
Same
Pattern
" To create a new standard, you have to be up for that challenge and really enjoy it. "
Shigeru Miyamoto
You
Challenge
Create