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" A lot of us got into the industry because of 'Star Wars,' and we all have this love of the original source material. "
John Knoll
Star
Us
Got
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" Ideally, you will never know that you're seeing a computer-generated car. "
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Never
" There's a shot that I designed to try and illustrate the scale of the Death Star that's sort of framed in close on the equatorial trench as Krennic's ship is leaving. The camera's pulling back, and you start with it framed so you can kind of see those docking bays that are in that trench. "
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Start
You
Ship
" There's things that you just couldn't do with an optical printer. Now, with digital compositing, most of the energy that goes into a shot goes into the aesthetic issues of, 'Is it a good shot or not?' "
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You
" In animation, you can often defer decisions or make changes later. "
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Changes
Decisions
Make
" It's harder to get your second picture than it is to get your first one. "
John Knoll
First
Second
Picture
" 'Phantom Menace' was a huge project. It was the biggest visual effects production ever done at that point, and it was a little scary how big it was and how many unknown technologies had to be developed to do that work. "
John Knoll
Work
Done
Big
" If you need to do a movie where you have an army of 10,000 soldiers, that's a very difficult thing to shoot for real. It's very expensive, but as computer graphics techniques make that cheaper, it'll be more possible to make pictures on an epic scale, which we haven't really seen since the '50s and '60s. "
John Knoll
You
Army
Need
" As soon as you take your hobby and make it into your profession, it sort of kills it as a hobby. "
John Knoll
Hobby
Profession
Soon
" You have to do what the story demands, but inside of those constraints, I try to inject as much realistic physics as I'm allowed to. "
John Knoll
You
Story
Physics
" ILM was the first company that I had worked at that had a computer-graphics division. "
John Knoll
Company
Worked
Had
" Reacting is so important to the craft of acting. "
John Knoll
Acting
Craft
Important
" I just have this very simple idea about the rebel spies in the opening crawl of A 'New Hope' who steal the plans for the Death Star. "
John Knoll
Simple
Hope
Death
" When I was a kid, one of my hobbies was as model-maker. "
John Knoll
Hobbies
Kid
" Any tool can be used for good or bad. It's really the ethics of the artist using it. "
John Knoll
Ethics
Artist
Good
" Something we often struggle with on pictures is the right way to shoot live-action elements that are for an environment that's very complicated from a lighting standpoint. An example is a starship flying through an environment that's constantly changing. "
John Knoll
Pictures
Struggle
Environment
" I think it's an important part of the visual effects supervisor's job to get really deeply embedded in production and keep us all focused on trying to generate the best result. I'm not proprietary about, 'I would rather do this effect than let physical effects do it.' No, let's do the smartest thing for the movie. "
John Knoll
Job
Us
Important
" In high school and college, I'd set a bunch of goals for myself. I wanted to be the lead effects supervisor on one of these really big, innovative visual effects productions, something on the scale of a 'Star Wars' movie. And I wanted to work on a project that wins the Academy Award for best visual effects. "
John Knoll
Myself
Goals
School
" Eighty percent of my job is to ask the question, 'If this were real, what would it look like?' "
John Knoll
Job
Like
Ask
" I loved movies. In particular, I loved movies depicting places and events that obviously you couldn't have gone out and shot. It was obvious you were looking at something that had been manufactured in some way. I was fascinated by that. "
John Knoll
Looking
Events
Loved
" Having been a cameraman, I think about, 'Well, if this was real, how would this be shot?' I try to inject as much realism as much as possible. "
John Knoll
Well
Possible
Real
" I've been on lots of movies where we've done a lot of planning of sets - how much you build, and is this big enough, and will this get us what we need? - just with foam-core models. "
John Knoll
You
Planning
Movies
" It's definitely an issue if the actor has passed away without stating any intention or desire about how his or her likeness should be dealt with. Then it falls to their estate. That's a problem that will start solving itself. Now the technology exists, and actors are aware of this and can make their wishes known. "
John Knoll
Problem
Desire
Now
" When I first started in the industry, there were - this is prior to the era of computer graphics and all these digital tools - there were some pretty rigid, technologically imposed limitations about how you shoot things, because if you didn't shoot 'em the right way, you couldn't make the shot work. "
John Knoll
Work
Digital
Right
" I certainly have opinions about things, but we're a service organization. Our job is to try and realize the director's vision. "
John Knoll
Job
Organization
Try
" We were in an atmosphere in the household that you could accomplish anything you set your mind to. If you were willing to put in the hard work, nothing was beyond your grasp. "
John Knoll
You
Accomplish
Hard Work
" There's no reason to think Disney is going to stop wanting to make 'Star Wars' movies if there's quality and there's interest. It has unlimited potential. It has a huge number of characters, worlds... It's a massive playground. "
John Knoll
Stop
Think
Quality
" I read a magazine called 'Cinefantastique' that had just come out with a making of 'Star Wars' issue. They had some very long and detailed interviews with a whole bunch of people at ILM. I think I memorized that whole magazine. "
John Knoll
Interviews
Think
Star
" I've gone through a whole series of careers where something started as a hobby of some kind. Almost everything I've been paid to do was something that was largely self-taught. "
John Knoll
Kind
Hobby
Gone
" It's part of the culture at ILM and at Lucasfilm that the work is better when you collaborate, you know. There's this culture of open exchange, a wonderful ego-free sharing of ideas and talent. "
John Knoll
Work
Culture
Ideas
" There was a 3-foot-long model that was built for 'New Hope,' and then there was an 8-foot model that was built for 'Empire Strikes Back.' The 8-foot model and the 3-foot model are kind of different. A lot of the details are different between the two of them. "
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New
Empire
Kind