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" Reacting is so important to the craft of acting. "
John Knoll
Acting
Craft
Important
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" A lot of filmmakers understand that the work is done digitally, and it's technically possible to change it late in the game. "
John Knoll
Change
Done
Game
" 'Baby's Day Out' is maybe not a great movie, but... No, I've enjoyed and learned things from every project I've worked on. That was an important step in my career at ILM. "
John Knoll
Baby
Step
Out
" Imagine a 'Mission: Impossible'-style spy or infiltration mission into the core, the very heart of the Empire's military-industrial complex, the most secure facility in the Empire. You have a small band of experts with complementary skills who, together, are able to do these amazing things. "
John Knoll
Heart
Amazing
Together
" I certainly have opinions about things, but we're a service organization. Our job is to try and realize the director's vision. "
John Knoll
Job
Organization
Try
" Life's too short to be spending all your waking hours doing something you're not excited about. And when people are that excited, you can see it in the work. "
John Knoll
People
You
Work
" When I first started in the industry, there were - this is prior to the era of computer graphics and all these digital tools - there were some pretty rigid, technologically imposed limitations about how you shoot things, because if you didn't shoot 'em the right way, you couldn't make the shot work. "
John Knoll
Work
Digital
Right
" There's a shot that I designed to try and illustrate the scale of the Death Star that's sort of framed in close on the equatorial trench as Krennic's ship is leaving. The camera's pulling back, and you start with it framed so you can kind of see those docking bays that are in that trench. "
John Knoll
Start
You
Ship
" Every film tries to advance the state of the art, at least a little bit. Brand new techniques? A lot of them are just evolutionary: we're just building on something that's like something we've done before and just trying to do it a little bit better or make it a little bit more realistic. "
John Knoll
Trying
Art
Better
" I came in during the era of models, motion control, and optical printers. ILM had just started its own computer graphics division, after the Lucasfilm computer division had been sold off and became Pixar. "
John Knoll
Control
Started
Own
" ILM was the first company that I had worked at that had a computer-graphics division. "
John Knoll
Company
Worked
Had
" When I was a kid, one of my hobbies was as model-maker. "
John Knoll
Hobbies
Kid
" You have to do what the story demands, but inside of those constraints, I try to inject as much realistic physics as I'm allowed to. "
John Knoll
You
Story
Physics
" When I was a kid, I built miniatures, and that was actually the first thing I did professionally in the film industry. It was a demonstrable skill that I had, so I worked as a model maker. "
John Knoll
Model
First
Industry
" I just have this very simple idea about the rebel spies in the opening crawl of A 'New Hope' who steal the plans for the Death Star. "
John Knoll
Simple
Hope
Death
" There was a 3-foot-long model that was built for 'New Hope,' and then there was an 8-foot model that was built for 'Empire Strikes Back.' The 8-foot model and the 3-foot model are kind of different. A lot of the details are different between the two of them. "
John Knoll
New
Empire
Kind
" The way that Lucasfilm used ILM was George never restricted his thinking to things that he knew could be executed with the tools at the time. He would write what he thought would be cool and what he wanted from a storytelling standpoint with the assumption that, 'Well, they'll figure it out!' "
John Knoll
Thought
Tools
Cool
" Often if a picture is in trouble one way or another, there are ways to salvage it, through reshoots or whatever. "
John Knoll
Through
Picture
Way
" You can hardly turn around and not see something that was done in Photoshop. "
John Knoll
Done
Turn
You
" It's definitely an issue if the actor has passed away without stating any intention or desire about how his or her likeness should be dealt with. Then it falls to their estate. That's a problem that will start solving itself. Now the technology exists, and actors are aware of this and can make their wishes known. "
John Knoll
Problem
Desire
Now
" In animation, you can often defer decisions or make changes later. "
John Knoll
Changes
Decisions
Make
" There's things that you just couldn't do with an optical printer. Now, with digital compositing, most of the energy that goes into a shot goes into the aesthetic issues of, 'Is it a good shot or not?' "
John Knoll
Digital
Aesthetic
You
" I started off as a model maker, so the first part of my career was a model maker and then a motion control camera operator, so I shot a lot of miniatures. "
John Knoll
Career
Started
Motion
" A lot of us got into the industry because of 'Star Wars,' and we all have this love of the original source material. "
John Knoll
Star
Us
Got
" It's harder to get your second picture than it is to get your first one. "
John Knoll
First
Second
Picture
" Having been a cameraman, I think about, 'Well, if this was real, how would this be shot?' I try to inject as much realism as much as possible. "
John Knoll
Well
Possible
Real
" A spacecraft cockpit interior is a set where there are a lot of little techy bits, control panels and graphics displays, and other things that are kind of a job to manufacture well. "
John Knoll
Kind
Well
Job
" As Lucasfilm is developing IP and we're working on our projects, we should be using those films to advance the ball further down the field and to make things better for the rest of the company and the rest of the industry. "
John Knoll
Rest
Down
Better
" We were in an atmosphere in the household that you could accomplish anything you set your mind to. If you were willing to put in the hard work, nothing was beyond your grasp. "
John Knoll
You
Accomplish
Hard Work
" Eighty percent of my job is to ask the question, 'If this were real, what would it look like?' "
John Knoll
Job
Like
Ask
" Part of the process is always, 'Is there a better way?' We try to think through if there's something we can do better creatively or technically, or just is more efficient. "
John Knoll
Always
Think
Way