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" Candor is the key to collaborating effectively. Lack of candor leads to dysfunctional environments. "
Ed Catmull
Candor
Dysfunctional
Lack
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" It doesn't even matter how successful a movie like 'Up' is: you'll never sell a lot of toy walkers. But that's the way we spread out the risk. "
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" I apply the term 'creativity' broadly... it's problem solving. We are all faced with problems, and we have to address them and think of something new, and that's where creativity comes in. "
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Creativity
Problem
Problems
" It is only by trying new things that we can hope to create products that are original. Don't just say those words; act like you believe them. "
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Believe
Words
You
" I've really thought a lot about why other companies fail or succeed. I had to be a student of failure and find out why things went off the rails. I did that at a fairly deep level, and it's still something I do. "
Ed Catmull
Failure
Deep
Thought
" I started off life at Pixar with interesting technical problems. But as time has moved on, I found that the social and management problem was far more complex and interesting. "
Ed Catmull
Problems
Life
Management
" At heart, we believe that the films that work well are the films that do touch people emotionally. "
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People
Work
Touch
" If you're a director presenting a new idea, and the person who can judge whether or not it goes ahead is in the room, that makes you somewhat defensive. "
Ed Catmull
You
Judge
New
" It is not the manager's job to prevent risks. It is the manager's job to make it safe to take them. "
Ed Catmull
Take
Job
Manager
" In life,you're going to have risk, so you have to say, 'My attitude going forward is how to I fix the problem.' And it's not trying to cling onto the past. When I look around, most problems happen because people are trying to cling onto the past. "
Ed Catmull
Past
Problems
People
" The skill of a good creative leader is being comfortable with blowing up an idea and knowing it will get better. "
Ed Catmull
Leader
Creative
Skill
" One term that's used in this industry a lot is this notion of 'feeding the beast.' You've got all of these people whose livelihoods are dependent on it. There are enormous pressures to keep material going into it, and the pressures to feed it are not irrational. They're the basis of your business. "
Ed Catmull
Beast
Got
People
" The problem is some of our riskier films just don't make as much money. But if you only make films that will just be commercially successful, then you can also sink yourself as a studio. "
Ed Catmull
You
Money
Problem
" Every one of our films, when we start off, they suck... our job is to take it from something that sucks to something that doesn't suck. That's the hard part. "
Ed Catmull
Off
Start
Suck
" I worked closely with Steve Jobs for twenty-six years. To this day, for all that has been written about him, I don't believe that any of it comes close to capturing the man I knew. "
Ed Catmull
Years
Him
Day
" Communication needs to be between anybody at any time, which means it needs to happen out of the structure and out of order. "
Ed Catmull
Communication
Structure
Happen
" The trick is, in everything we do, there are things we love. And sometimes the things we love get us stuck. And it's only if we let go of some of those things that we free the movie up to become greater. "
Ed Catmull
Go
Love
Everything
" We have to evolve, we have to change, and in order to do that, we have to initiate the change. "
Ed Catmull
Change
Evolve
Order
" We have a whole industry which is gigantic: games. Games is very successful. It's its own art form, though, and it's not the same as a linear narrative. "
Ed Catmull
Games
Narrative
Own
" Linear narrative is an artfully-directed telling of a story, where the lighting and the sound is all for a very clear purpose. You're not just wandering around in the world. "
Ed Catmull
You
Sound
Story
" The desire to avoid meltdowns actually is one of the things that screws up live-action films. "
Ed Catmull
Avoid
Actually
Things
" Believe me, sequels are just as hard to make as original films. "
Ed Catmull
Make
Hard
Believe
" Everything's interconnected. That's the way life is. "
Ed Catmull
Everything
Interconnected
Life
" With every one of our films, we try to touch emotions, but we don't try to touch the same emotions each time. "
Ed Catmull
Try
Our
Emotions
" When it comes to producing breakthroughs, both technological and artistic, Pixar's track record is unique. In the early 1990s, we were known as the leading technological pioneer in the field of computer animation. "
Ed Catmull
Animation
Unique
Technological
" For me, one of the great tragedies is the conclusion studios have drawn about traditional animation. I believe that 2D animation could be just as vital as it ever was. I think the problem has been with the stories. "
Ed Catmull
Great
Think
Problem
" Technical understanding should be a core competency of any company. "
Ed Catmull
Company
Core
Technical
" Look at the computer industry. I've watched a lot of companies come and go, some that were right at the pinnacle of their success. "
Ed Catmull
Come And Go
Look
Go
" After Pixar's 2006 merger with the Walt Disney Company, its CEO, Bob Iger, asked me, chief creative officer John Lasseter, and other Pixar senior managers to help him revive Disney Animation Studios. The success of our efforts prompted me to share my thinking on how to build a sustainable creative organization. "
Ed Catmull
Creative
Success
Thinking
" What happened in the early days of Disney is that Walt Disney used all of the new technologies as they came out. When matting came out, they adopted it. They adopted sound and color and xerography. Walt did that. And then, when he died, people began to think that this is just about making films, so they stopped bringing in new technologies. "
Ed Catmull
People
New
Early
" In the early 1970s, I headed to graduate school at the University of Utah and joined the pioneering program in computer graphics because I realized that's where I could combine my interests in art and computer science. "
Ed Catmull
School
University
Science