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" I have never made a game that wasn't explicitly about empowering players to tell their own story. "
Warren Spector
Game
Never
Own
Related Quotes:
" I've made plenty of violent games in my life. I play violent games. They don't affect people in the way that a lot of people think they do. They just don't. It's demonstrably true that they don't, and anybody who thinks they do is just not thinking. "
Warren Spector
My Life
People
Think
" We live in a world of virtual goods where none of us own the 0s and 1s. What are you going to do? "
Warren Spector
Live
You
World
" From a gameplay standpoint, I've said for years that hero, fiction, and tone have nothing to do with the idea that choices have consequences. And that's really what I'm interested in. I care about you showing how clever and creative you are. "
Warren Spector
Choices
Said
You
" Whether it's as the hero of an adventure story, as teacher and friend, as icon on watch, shirt or hat - everyone knows Mickey Mouse. "
Warren Spector
Story
Adventure
Teacher
" I remember on Deus Ex there was one programmer - Alex Durand, a guy who still works for us - he decided he was going to get through the game without ever using a weapon. I would never think to do that. And that's fine. "
Warren Spector
Without
Think
Game
" My greatest joy is seeing parents and kids playing Disney 'Epic Mickey' together, handing the controllers back and forth, helping each other out. "
Warren Spector
Joy
Parents
Together
" I don't want to make games for 12-year-olds. I have no interest in that. I haven't been 12 in a long time. "
Warren Spector
Want
Been
Games
" I conceived the original 'Deus Ex' and was the project director on the game. "
Warren Spector
Game
Director
Original
" My wife, Caroline Spector, and I pitched some comic ideas to various publishers back in the '80s, but nothing ever came of it. "
Warren Spector
Wife
Comic
Some
" I gotta do what I think is right, and if enough people like it, I'm a winner. And if they don't, I'll open a bookstore. "
Warren Spector
Enough
Winner
Think
" The reason our games generate so much revenue is because we're stupid enough to charge $60 for a box or $50 for a download or something. You need used games because most people can't afford those prices. "
Warren Spector
Games
Need
You
" I was an independent developer and started Junction Point in January of 2005. "
Warren Spector
Started
Point
January
" Seriously, I don't know if people would really tell you this. But in my dream world, the people who work for you would say, 'Wow, I didn't know I could do that until I started working with that guy.' "
Warren Spector
Work
You
People
" The transition from the original Xbox to the Wii wasn't a big deal for my team. The business hadn't changed fundamentally. "
Warren Spector
Original
Business
Team
" I don't care much about hardware. Nintendo games are some of the best games in the world, and from a more graphical standpoint, the Wii can't do what a PS3 or 360 can do. "
Warren Spector
World
Best
Care
" When you're dealing with a new platform, the real trick is just getting the game running. "
Warren Spector
Just
Game
You
" As far as the timing, well, I'd write that off to luck as much as anything - I happened to be out looking for a development deal, and Disney happened to think my team and I might be the right people to make a Mickey Mouse game. "
Warren Spector
Game
Think
People
" For most developers, that kind of situation - a player figuring out how to do something that the designer didn't intend - to most developers, that's a bug. For me, that's a celebration. "
Warren Spector
Situation
Kind
Celebration
" The basic idea for what became 'Epic Mickey' began at the Disney Think Tank. "
Warren Spector
Epic
Think
Mickey
" I want content that is relevant to my life, that is relevant to me, that is set in the real world. "
Warren Spector
My Life
World
Content
" The Wii U is pretty cool, and the thing that I'm most intrigued about it is it's the first gaming platform that actually is exploiting the second screen. "
Warren Spector
First
Most
Pretty
" We're not going to do a Facebook game aimed at 35-year old women about farming. "
Warren Spector
Old
Women
Farming
" Before I got into electronic games, I was making table-top games. "
Warren Spector
Making
Before
Electronic
" Ray Harryhausen's 'Sinbad' picture was the first film I remember seeing. I was two years old when it came out, and it changed my life forever. I had nightmares about dragons and stuff for years - and loved it! "
Warren Spector
My Life
Life
Remember
" Used games allow more people, specifically younger people, to become game fans because of the lower price point. "
Warren Spector
Game
People
Price
" I used to teach animation history classes at the University of Texas, and I wrote my master's thesis on cartoons. I just love cartoons. "
Warren Spector
Teach
History
Texas
" Finney is about the best writer of time travel stories ever, and I adore time travel stories - have to make a time travel game someday! "
Warren Spector
Time
Best
Travel
" Everyone at Junction Point has been inspired by the creative folks at Pixar and Disney Feature Animation to make 'entertainment for everyone.' "
Warren Spector
Everyone
Entertainment
Creative
" Every game has to teach you how to walk, run, talk, use. "
Warren Spector
You
Run
Game
" The only thing I insist that everybody do is there has to be a basketball court in every game I do, and - with one exception, I let them get away with it once - you can actually shoot a ball through the basket in every game I've made. "
Warren Spector
Through
You
Game