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" In papergaming, players can look at a character sheet of their own creation and see all of their skills, right there, in black and white. "
Warren Spector
Character
Black And White
Black
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" $200, 300 million games, I'm a little scared about that; there aren't a lot of companies that have the resources or the courage to spend that much. "
Warren Spector
Courage
Scared
Much
" The concept of emergent gameplay is really exciting. That's when players are really crafting their own experience. So if you're clever and creative, you can do things that even developers of the game didn't know were possible. "
Warren Spector
Experience
You
Creative
" Gamers are everywhere, coming in all ages and genders, and developers have grown up, too. "
Warren Spector
Developers
Coming
Gamers
" The only morality I'm interested in is the morality between your ears, between each player's ears, because that's the interesting thing to me. "
Warren Spector
Interesting
Only
Morality
" I think there's always room for more innovation and new things. "
Warren Spector
Think
New Things
Innovation
" I'm a Nintendo geek, so I'm a pretty big Nintendo fan. "
Warren Spector
Fan
Nintendo
Geek
" I gotta do what I think is right, and if enough people like it, I'm a winner. And if they don't, I'll open a bookstore. "
Warren Spector
Enough
Winner
Think
" The Junction Point journey is over. To all those who've asked, or want to ask, I'm sad but excited for the future. "
Warren Spector
Over
Future
Sad
" The heart of the gameplay is still about choice and consequence, which is what I've been doing since the '80s. "
Warren Spector
Doing
Been
Choice
" The more people who game, the better for everyone. "
Warren Spector
More
Better
Everyone
" It's about players making choices as they play, and then dealing with the consequences of those choices. It's about you telling your story, not me telling mine. It's about you. "
Warren Spector
Choices
Me
Story
" If anything, game development is even more of a team effort than making a movie, so for individuals to get credit for making a game is absolutely insane. "
Warren Spector
Credit
Development
Effort
" I conceived the original 'Deus Ex' and was the project director on the game. "
Warren Spector
Game
Director
Original
" Unfortunately, the rights to 'System Shock' trademark and copyright are both up in the air. "
Warren Spector
Air
System
Up
" Whether it's as the hero of an adventure story, as teacher and friend, as icon on watch, shirt or hat - everyone knows Mickey Mouse. "
Warren Spector
Story
Adventure
Teacher
" I think the power of the platforms is outstripping the size of the audience. We can't charge $150 for a game. And when the best-selling game of all time has sold only 20 million copies at $60, do the math! "
Warren Spector
Think
Time
Size
" I was amazed at how the life of a freelancer differed from running a remote studio for another company. I thought I knew what I was doing in 2004 when I left Eidos because I had run Ion Storm Austin, which was my own independent studio. I had run a business unit inside Origin, but being part of a startup is crazy. "
Warren Spector
Business
Thought
Storm
" I wrote my master's thesis on cartoons! "
Warren Spector
Master
Thesis
Wrote
" We're not going to do a Facebook game aimed at 35-year old women about farming. "
Warren Spector
Old
Women
Farming
" Every game has to teach you how to walk, run, talk, use. "
Warren Spector
You
Run
Game
" For most developers, that kind of situation - a player figuring out how to do something that the designer didn't intend - to most developers, that's a bug. For me, that's a celebration. "
Warren Spector
Situation
Kind
Celebration
" Gamers both demand and deserve novelty. They need something new. As a game developer, one of my rules is there will be at least one thing in every game that I worked on that no one on the planet has seen before. "
Warren Spector
Deserve
Will
Need
" I've done a pretty good job of hitting 18-34-year-old males, and not such a good job of reaching kids. Disney has done a great job of reaching kids, but maybe not the 18-34-year-olds. I figure I can learn a lot from Disney, and maybe, I don't know, they can learn a lot from me. "
Warren Spector
Me
Good
Done
" The reality, for me at least, is that the finest recreation of a paper game, played on computer, pales in comparison with the actual, face-to-face experience. "
Warren Spector
Reality
Experience
Game
" The reason our games generate so much revenue is because we're stupid enough to charge $60 for a box or $50 for a download or something. You need used games because most people can't afford those prices. "
Warren Spector
Games
Need
You
" I often get painted as the guy who's trying to tell other people what to make and what to like, and that's really not my goal, but I believe so passionately that games can be more than a lot of people think they can. "
Warren Spector
People
Think
Trying
" Used games allow more people, specifically younger people, to become game fans because of the lower price point. "
Warren Spector
Game
People
Price
" I've made plenty of violent games in my life. I play violent games. They don't affect people in the way that a lot of people think they do. They just don't. It's demonstrably true that they don't, and anybody who thinks they do is just not thinking. "
Warren Spector
My Life
People
Think
" I'm a huge fan of e-books, but the more I buy and download, the more I worry that someone could just take them all away from me. "
Warren Spector
Away
Fan
Me
" I have no interest in guys who wear armor and swing big swords. "
Warren Spector
Armor
Big
Interest